Punkoinyc: I haven't played Inquisitor in a while. I remember a lot of church type stuff in it but not many overt references to Christ or the bible. I dunno, I could be remembering wrong, like I said it's been a while.
Anyways, I liked the dark Gothic setting of Inquisitor, but it was a mess and I gave up on it a few hours in. It's a shame that the developers couldn't finish it. It could've been a great Diablo 1 type game but it just never got there. If a decent team got together and made a kickstarter campaign to actually finish developing it I'd back them, but I wouldn't recommend buying it in its current state.
drealmer7: It's just got some bugs, but it's pluses wayyyyy outweigh the minuses, and it is 5000000 times better than Diablo and not really like diablo except for combat (while that is mostly all that diablo is, that is barely what Inquisitor is.) Play on easy, be aware of bugs and make a lot of saves, and you will be pleased, I believe.
I think that we're clearly marked as fanboys now. xD
Growing up with release versions of games like Ultima IX, Gothic 1, Sacred, Vampire: Bloodlines, etc... may have strengthened my tolerance towards bugs...
Regarding the difficulty setting: By now my first playthrough of any game is always on "easy" for a reason.
When devs are creating those difficulty settings without proper feedback by a variety of betatesters, they often don't consider the fact, that they know the code behind this world and how anything is triggered while the actual player does NOT. They're like gods playing in the world they created and saying "well, this is easy".