adaliabooks: That's not a bad idea either (and certainly simpler than any of the other options) but it does abstract the information a little and make people have to click through to get it rather than it being available right there...
My thought is to make it collapsible, so the information would only show when you want it to and could be hidden when you don't.
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Clicking on a link is too much work? ↁ_ↁ
Question - if collapsible, will all that data still load when opening a game page?
adaliabooks: So, I was thinking of some more anti scammer measures that I could implement and I wondered about a kind of GoG code escrow service..
Basically both participants in a trade would submit there codes to a newly built website and the website would verify them through GoG and show what games were there and who they were from (so you could see whether the user had both them or was trading giveaway prizes or something similar).
Obviously it would require a fairly high level of trust in me (and the site) as theoretically I could just steal all the codes (though it would become obvious pretty quickly if that's what I was doing, and it goes with out saying that I wouldn't) but it could reduce the problem of scammers in trades..
The only issue I could see is that a code could be used after it was verified and the other person wouldn't be able to claim it... but that would require scammers to actually have a key for the game they claim to want to trade in the first place (which as I understand is generally not the case) and then claim it quickly so it would be hard to fool.
What do you guys think? Is it worth looking into?
I think you're going to do a lot of work for nth. wpegg had set up such a system quite some time ago (2013, I think), but nobody made use of it, and it just faded into oblivion.