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RaggieRags: I'm fine with the GK1 graphics myself, but I've come to understand it's something that's disabling the game for a lot of people. I've heard people commenting they literally can't interpret the pictures on screen. I've heard similar complaints about MI2 and other older adventure games with scanned backgrounds.

I'd fully support a GK1 remake to introduce the game to new people. The story and writing haven't aged a bit, in fact I still consider them among the finest this industry has ever managed to produce.
Do they have eyesight problems? I have played adventure games from late 80's and besides occasional pixel hunts I have never encountered situation where I couldn't tell what's on the screen.
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OlausPetrus: Do they have eyesight problems? I have played adventure games from late 80's and besides occasional pixel hunts I have never encountered situation where I couldn't tell what's on the screen.
I think you just hit the nail in the head. We are used to pixel porridge. I guess it's harder for people who are not used to pixelated graphics. A friend of mine had no trouble with Monkey Island, but the messier scans of MI2 made her give up on the whole game.
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RaggieRags: I think you just hit the nail in the head. We are used to pixel porridge. I guess it's harder for people who are not used to pixelated graphics. A friend of mine had no trouble with Monkey Island, but the messier scans of MI2 made her give up on the whole game.
A pixel porridge. I guess that's one way to look at it. I allways thought MI2 looked a lot warmer than MI1, and loved the game for it. Facial expressions were fantastic too (the spitting contest, *SPOILER ALERT* pulling down Le Big Chuck's undies *END SPOILER*). I can understand people relating to 2.5D games like DOOM and Daggerfall etc. as a pixel porridge, because of the faster paced action in those games and the first person view. With a static game like MI though? ... Now that I think of it, it does look a bit messy when compared to the early Kings Quest games for instance, if messy is the right word for it. It's like comparing the drawing of a six yearold to an actual painting.
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RaggieRags: I think you just hit the nail in the head. We are used to pixel porridge. I guess it's harder for people who are not used to pixelated graphics. A friend of mine had no trouble with Monkey Island, but the messier scans of MI2 made her give up on the whole game.
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DaGobbo: A pixel porridge. I guess that's one way to look at it. I allways thought MI2 looked a lot warmer than MI1, and loved the game for it. Facial expressions were fantastic too (the spitting contest, *SPOILER ALERT* pulling down Le Big Chuck's undies *END SPOILER*). I can understand people relating to 2.5D games like DOOM and Daggerfall etc. as a pixel porridge, because of the faster paced action in those games and the first person view. With a static game like MI though? ... Now that I think of it, it does look a bit messy when compared to the early Kings Quest games for instance, if messy is the right word for it. It's like comparing the drawing of a six yearold to an actual painting.
I was surprised to hear about this too. I also don't understand how one can get motion sickness from a game, but apparently that happens as well. People just see things differently. I've heard more than one person say they quit playing GK1 because they don't really "see" what's on screen.
after the monkey island remakes which i didnt enjoy at all. (tho i did enjoy the versions that sum1 did putting the voices into the originals in scummvm - which required the special edition to get working) i think i wouldnt play gk remakes, the games were oo good as they were so any changes would spoil them like they did to monkey island (unless they do them in 1080p fmv but thats never going to happen) - deffo in favour of gk4 tho
The only GK that would really benefit from a remake is the second title. Watching Z grade actors (out of which the one who plays Gabriel is probably the worst) is just simply painful.
As for GK1, I actually think that this game used pixelated graphics very well, and most of the backgrounds were created in a way to make the environments look less flat and give them some depth (some of them were a bit off though).
GK3 didn't age very well graphically, just like most of the 3D games of the 90's (I think it is actually one of those games that has aged very badly when it comes to visuals), but the writing is still up to par with games that come out these days, and are quite good popular literature material, and this can be said for all three games.

Personally, I'd rather Jane Jensen just concentrated on making a good fourth episode instead of the remakes, but I can also understand that she needs to get a new generation of gamers into the series somehow rather than just introducing a fourth installment out of the blue, since most people who are used to fancy visual design in games will be certainly put off by the previous GK episodes, and counting only on old fans of the series would certainly not bring in enough sales.

One thing that I'd be really curious about is that in case a 4th episode did happen, would it continue the tradition of "keeping up with the times"? The GK stories always took place around the same year the game was published, in which case Gabriel would be well past forty in GK4. Which would not bother me in the slightest, mind you, it would actually make a bit of a change, since most of the popular adventure game characters are rather young.

However, what I'd like to see (or rather, hear) the most in the remakes and the new episodes is a new composer, as I think all three GK games had terrible soundtracks.
Post edited December 16, 2012 by szablev
I'm not sure I actually want Jane Jensen to make a GK4 anymore. Her recent output has been rather lacklustre, I found the first episode of Cognition downright awful. A Gabriel Knight episode like that would dishonour the whole series. :|
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drennan: I'm not sure I actually want Jane Jensen to make a GK4 anymore. Her recent output has been rather lacklustre, I found the first episode of Cognition downright awful. A Gabriel Knight episode like that would dishonour the whole series. :|
I haven't played Cognition, but it must be noted that Jane Jensen didn't write it. She acted as consultant, but team which designed The Silver Lining is behind this game. However I did enjoy Gray Matter, which had solid story and characters.
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szablev: However, what I'd like to see (or rather, hear) the most in the remakes and the new episodes is a new composer, as I think all three GK games had terrible soundtracks.
*grabs chest and gasps in need for inhaler*

...

But to each their own I guess.
Post edited December 17, 2012 by DaGobbo
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szablev: The only GK that would really benefit from a remake is the second title. Watching Z grade actors (out of which the one who plays Gabriel is probably the worst) is just simply painful.
You know, I did enjoy the performance of GK2's actors. But I'm no native english speaker, so I probably overhear some things. At least I believe to have seen much worse performance than this.
Speaking of native languages, I thouight it was hilarious how several actors tried to speak german and failed for various reasons. Gabriel's lawyer, Harry I think, was very good in pronouncing the words correct. I almost fell for him being a native, if there wasn't this small difference in his "r"s and "w".
And then there's this lady at one of the castles. Not Neuschwanstein, the other one. She sounds like a female version of Hitler. Pure MST-Gold. I still felt offended by her, though.
I think that the remakes are a good idea so long as they are only updating the graphics because then modern-day gamers who play for story mainly (like me before I found the site) can play them and get into the series so they'll be willing to buy a fourth game (so long as all 3 remakes are one release).
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szablev: However, what I'd like to see (or rather, hear) the most in the remakes and the new episodes is a new composer, as I think all three GK games had terrible soundtracks.
You can't be serious. I completely disagree and I bet you'll be minority on this one. Without explaining what's so wrong about it, I call bullshit.

I would actually love to see graphical improvment and maybe some problems with the game's nature of not explaining most of the things that I have to do every day. Other than that, the music is great and adds to the atmosphere and voice acting, while kinda ridiculous even for people like me who aren't from south america, has it's charm.
You can't be serious. I completely disagree and I bet you'll be minority on this one. Without explaining what's so wrong about it, I call bullshit.
How is it bullshit to state an opinion, even if it is an unpopular one?

Seriously, there's no accounting for tastes.

That said, I don't think that the music of GK4 will be much different than that of the other GKs.

On the subject of the GK series keeping up with the times, if GK4 does take place 15 years after GK3, Gabriel and Grace will probably have kids.
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lefiath: You can't be serious. I completely disagree and I bet you'll be minority on this one. Without explaining what's so wrong about it, I call bullshit.
I am sorry you're offended by my opinion, however you're free to disagree. I still think the music in the GK series is either very annoying, typical "video-gamey" (like the police station theme) or just simply lacks character and is akin to something you'd hear on the phone while your call is being put on hold. This does not really lower my enjoyment of the games however, as it is only one element of the whole, and in GK1 at least I have the option to turn it off completely. Still, if there's one thing I'd like to be improved in GK4 this would be it, even if there's not much chance that it will actually happen.
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lefiath: You can't be serious. I completely disagree and I bet you'll be minority on this one. Without explaining what's so wrong about it, I call bullshit.
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szablev: I am sorry you're offended by my opinion, however you're free to disagree. I still think the music in the GK series is either very annoying, typical "video-gamey" (like the police station theme) or just simply lacks character and is akin to something you'd hear on the phone while your call is being put on hold. This does not really lower my enjoyment of the games however, as it is only one element of the whole, and in GK1 at least I have the option to turn it off completely. Still, if there's one thing I'd like to be improved in GK4 this would be it, even if there's not much chance that it will actually happen.
Hello. I very respectfully beg to differ and side with the ones who liked the music. I've only played GK3 and I loved the music. IMHO it does a lot for the atmosphere of the game. I was enthralled not long ago to find all the music uploaded in YouTube and played it just to listen to it. I honestly hope they stick to the same composer. :-)