Kirben: The Amiga versions offered many advantages for earlier games:
32 colors for graphics
Better music and more music
Much better sound effects
Mouse support in Pool of Radiance
Unfortunately it took a long time for the PC versions to catch up, finally offering VGA graphics and improved sound in Dark Queen of Krynn and Pools of Darkness.
The Buck Rodgers series and Savage Frontier series were better on the PC though, due to VGA graphics, and improved sound support.
Yep, and by the time C= came up with AGA, better than VGA by far, it was too late to overcome the damage that mismanagement of the Amiga (Medhi Ali) had created.
Games like Starflight are much better on the Amiga, and so is PoR, imo--but these Amiga ports were released a couple of *years* after the DOS versions--so they *ought* to be better from that standpoint alone. That's a big reason I won't touch a Mac with a ten-foot pole & I'm lukewarm about Linux--much as I loved the Amiga--and I did--I got really tired of being treated like a second-class citizen by game publishers who rarely supported the platform with original content (strange when you consider that at one time the only screen shots on game boxes came from the Amiga versions.) I'll never put myself in that situation again--got really tiresome waiting years to get a port that might or might not be better than the the original, and that was *if* the game made it to the Amiga at all. It was ~70/30 *against,* usually. Nothing pushes hardware like games--and games are important to me. Not *the* most important factor, but important enough not to punish myself as a second-class computer citizen ever again...;)