moonfear: excuse me, but guarding cows for torr was at least logical, what would you do if you are retarded and something is killing your cows ? there is more logic then in F3 main quest (and lots of other F3 quests), and by the way, this guarding quest is chained with dunton brothers ;)
Tell me at least ONE deep and interesting quest in F3 (hmm moira's quest like, kill yourself, get yourself heavily radiated, et cetera), replicated man isn't deep or interesting for me, just another of "for kids" quest from bethesda. F3 is more shooter than RPG.
OK here we go:
1. The replicated man - as mentioned before. Great quest. Can you do anything but mock. "quest for kids" Any argument?
Link:
http://fallout.wikia.com/wiki/The_Replicated_Man 2. You Gotta Shoot 'Em in the Head - Actually you do not have to shoot anybody in the head to finish the quest. It all can be solved in a diplomatic manner.
Link:
http://fallout.wikia.com/wiki/You_Gotta_Shoot_%27Em_in_the_Head 3. Head of state - you can do the quest guns blazing, or be an asshole and sell the slaves to the slavers Quest with Metzger from F2 ring the bell?
Link:
http://fallout.wikia.com/wiki/Head_of_State 4. Tenpenny Tower: Very interesting quest. It doesn't have a good solution. Sort of a lesser evil kind of quest.
Link: [url=http://fallout.wikia.com/wiki/Tenpenny_Tower_(quest]http://fallout.wikia.com/wiki/Tenpenny_Tower_(quest[/url])
Those are really long and complex quests with many solutions.
Now let's look at some "ambitious" quests from Fallout 2:
1. Plants for Hakunin: go, kill the plants, collect the reward
2. Rescue Smiley the Trapper. - go kill the geckos, come back with smiley, get the reward.
3. Kill the rat god - do I realy have to write this?
4. Collect money from Fred - Fedex quest. Thank you.
5. Get book from Derek - Fedex
6. Deliver a meal to Smitty - aaa...fedex?
Those are "flashy" examples I admit. But i picked them for a reason. The same reason you picked those unfortunate quests from F3. You can mock all you want, but that doesn't change the fact that F3 quests aren't written by monkeys for kids. The problem is you see things the way you want them to see not the way they are. Sorry mate.
Do not criticise the game you haven't finished (you obviosly haven't, otherwise you would know what I'm writing about). Fallout 3 is not as good as Fallout 1 or 2. But it isn't nearly as bad as you present it.