Posted May 15, 2021
Fins_FinsT: One of War Thunder mouse control modes - is "relative control", same to Freelancer. No Man's Sky, depending on settings, has it as an option as well. One old (but much loved by me) flysim, "Echelon: Wind Warriors" also has it, iirc (6DoF flight, except its interceptor class). Star Citizen confirmed "freelancer type" mouse controls as an option all the way back in 2015, by popular demand, and soon implemented it. Those are no small titles you know, except that old 6DoF one.
That's of the top of my head. Other older ones i can't even remember names of also had it, and no doubt some newer ones i never played - also do.
refuse666: Thanks, but this games you mentioned support no only freelancer mouse controll mode, users can choose both types I think. Only Freelancer or X-rebirth (poor game) do not support classic mouse controll. Freelancer has not even joystick support (???). I do not mind if game has fly-mouse mode but I would like to possibility to set normal mouse control also. Thats all. Absence so small thing can ruins whole game for some people. That's of the top of my head. Other older ones i can't even remember names of also had it, and no doubt some newer ones i never played - also do.
I do not know, why somebody ingnore the most spread mouse control mode which is use over the decades in PCs games.
Is that it?
Also, a note to DEVS: with centered mouse, I changed the value "CenteredMouseMoveRadiusFactor=2.000000" in the GameUserSettings.ini. Centered mouse uses the whole screen now, and has much more fine controls. Please consider it as an option in the in-game settings. Using half the screen for mouse input is too jerky for some players.
Post edited May 15, 2021 by Johnny_Hazzard