Kamamura: I was eyeing the game for years, and I have read that it is an absolute pain to run. People tried Win98 in a virtual machine, but I never mustered the patience to test it.
So finally, here it comes, and with the superior 3DFX graphics as well. It's true that the performance is far from optimal, but we should be happy we can play it at all...
What a chatty game, and those voice-overs, those are... not the best I have heard in a game.
But the story looks complicated and interesting enough.
LiqMat: The only thing I can figure is the game is being emulated in DOS and then the 3Dfx hardware is being emulated on top of that which is destroying the butter smooth framerate I used to enjoy on my top end 3Dfx gaming rig. It's an action game and the chop, especially in the cities and higher polygon landscape areas, ruins the swordplay IMO.
Nice tale to tell, LiqMat. Back in the day I wasn't so worried about specs as I am now, so this game in particular ran pretty smooth on our house computer. The thing is that, damn, this isn't unplayable at all, no sir. It's just that I have to, let's say, -double-admit that yes, the game is smoother and yes, it's incredible to play it in modern OSses (:P), current displays and so on. As for myself, I'm having lots of fun with Redguard. What an astonishing game for its time! *
My honest opinion? There'll be a fix that will "return" all the smoothness to this remarkable title or at least something like that. People will look it up on youtube and compare with the GOG version (much like I did) and see there's a noticeable downgrade in terms of performance.
See ya!
* yesterday there was a huge blackout at work, so internet was totally out. Since GOG and their amazing drm-free philosophy is so unique, I was able to play it for 3 hours, since my pc was the only one that didn't black out :P