Posted September 08, 2021
gogtrial34987: (Of course, since I'm on Linux, and thus only have offline installers available, I'm still on 0.385.7.)
koderski: I am always uploading builds simultaneously for all the platforms, if it's available on Windows it's also available on Linux and Mac. You should now have 0.385.26 available in Master branch and 0.386.0 in Experimental. Please check if you are not hit by browser cache here.
When offline installers get updated, gog gives them a "blue dot" in the account screen, there'll be an "X updated" notification in the header (where it says: "MY COLLECTION (15)" for you), and they show up in the "updated" filter. Nothing like that has shown up for your game yet. foxgog in comment #11 above also noted this. (There's also no "branches" available for non-galaxy users; we only have stable releases.)
According to https://docs.gog.com/offline-installers/ these builds should've automatically been built when you pushed to the Master branch.
So, the problem is probably on gog's end. I believe they do verification of builds and things, which tends to add a delay of a day or two (though not always, so there's more factors which I'm not aware of), but if we haven't seen new builds show up by tomorrow, it might be worth checking up on this with your gog contact, just in case you're missing a step somewhere?
Post edited September 10, 2021 by gogtrial34987