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Is there any way to play this in a window? Thanks! :)
This question / problem has been solved by adikalimage
I too would hope to find this out
Acoording to this thread on the larian forums, there's no way to do it via config file. The config file is fairly short and there's nothing there to keep the game from booting in fullscreen. This is for Windows, apparently there's a way to do it with Linux...
I don't know if it can be done with something ike D3DWindower or DXWnd as i have never used any of those apps myself. I know they do work for many games though...
Post edited November 03, 2009 by Namur
You are indeed going to have to use some third party program to achieve this. The release build of the game itself will not allow it.
Hello, I tried both D3DWindower or DXWnd, but they still make the game start in fullscreen mode.. Is there anyone who was actually able to play DD windowed who could give me a hint?
You could always get virtualbox (virtualbox.org) install windows and install DD on the virtual PC. Then you'd have it running full screen in a window. I can't swear that it will run fast.
yes there is a way to play it in windows mode go to C:\Users\your computers name\AppData\Local\Divinity 2\Profile and change the graphicoptions.xml file. make full screen number 0 then the screen with and hith to your screen siz with your bar at the botom mine was ScreenWidth="1270" ScreenHeight="950" yours may be diffent depending on if you have a bigger screen then me. But there you go have fun
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Yuki_Yoshida: yes there is a way to play it in windows mode go to C:\Users\your computers name\AppData\Local\Divinity 2\Profile and change the graphicoptions.xml file. make full screen number 0 then the screen with and hith to your screen siz with your bar at the botom mine was ScreenWidth="1270" ScreenHeight="950" yours may be diffent depending on if you have a bigger screen then me. But there you go have fun
I believe you are explaining how to make Divine Divinity 2 run in windowed mode. The original Divine Divinity sold by GOG, according to one of the Larian Studios Devs, will not run in windowed mode on it's own. He indicated it might with 3rd party software but . . . so far . . . no body has been able to make it run in windowed mode with or without other programs. If you have a way to get DD to run in windowed mode please share that as well . . . =)
Post edited June 11, 2011 by Stuff
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Yuki_Yoshida: yes there is a way to play it in windows mode go to C:\Users\your computers name\AppData\Local\Divinity 2\Profile and change the graphicoptions.xml file. make full screen number 0 then the screen with and hith to your screen siz with your bar at the botom mine was ScreenWidth="1270" ScreenHeight="950" yours may be diffent depending on if you have a bigger screen then me. But there you go have fun
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Stuff: I believe you are explaining how to make Divine Divinity 2 run in windowed mode. The original Divine Divinity sold by GOG, according to one of the Larian Studios Devs, will not run in windowed mode on it's own. He indicated it might with 3rd party software but . . . so far . . . no body has been able to make it run in windowed mode with or without other programs. If you have a way to get DD to run in windowed mode please share that as well . . . =)
I managed to get the original DD (bought here on GOG) to run in windowed mode!

For this, I used D3D Windower that I found on this site: http://www.neowin.net/forum/topic/603613-d3dwindower/

There is a link to the english version of the tool. The UI is a bit confusing but this is how it works -- click on the '+' button on the toolbar and select the main game exe ("div.exe") in the the game folder; then click on the 'settings' button and specify the resolution (width, height); finally click the 'run program' button. You don't need to tinker with the first two buttons on the toolbar -- activate emulation/deactivate emulation (which is what threw me off initially).

I got a slight performance lag when running at 1024X768 and so switched to 800X600 and had no problems thereafter.

What is super is that using the SplashTop-HD app on the Ipad I can now play DD on it (streaming it from my windows m/c to the Ipad). Even at 800X600 it looks and plays far better than other Ipad game I own. The SplashTop app only streams games properly if the game is running in windowed mode, which is why i went looking for a solution to this problem.

Bottom line: GOG+D3DWindower+SplashTop-HD == Classic Games on the Ipad without jailbreaking....i.e Gaming bliss :)
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adikal: ...
Thank you for sharing, many folks will be glad to get this information. I will add a link in the DD sticky to your post . . . =)
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Magnus: Is there any way to play this in a window? Thanks! :)
Check out the post above made by Adikal . . . =)
The solution in adikal's post did nor work for me. Nothing happens when I click run program.
Any suggestions?

Thanks
Same for me-- I select the .DLL that comes with D3D, but the game still starts in full screen mode. I toggle the "full screen" option in D3D, try with all sorts of settings, no luck.

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apt2b: The solution in adikal's post did nor work for me. Nothing happens when I click run program.
Any suggestions?

Thanks
I heard you were/are a Larian dev (thanks for helping with awesome games) could you explain the thinking in game dev world behind some games not offering a window mode? Sure, I get it with old games that were made for DOS or Win95/98, wasn't always a viable option. But a fair number of newer games seem to restrict this as well. I'm just curious about the dev process that leads to such a choice, if it is deliberate for a particular reason or just because most people/gamers probably aren't that concerned about it.
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DeathKnight: You are indeed going to have to use some third party program to achieve this. The release build of the game itself will not allow it.
Post edited March 13, 2012 by promethean
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Patryz: Hello, I tried both D3DWindower or DXWnd, but they still make the game start in fullscreen mode.. Is there anyone who was actually able to play DD windowed who could give me a hint?
Same thing here. Using D3DWindower doesn't affect DD in any way and so the game starts fullscreen, as usual.
In D3DWindower I was able to hit the + button to add div.exe, then with the 'div' entry selected, hit the Settings button, set the resolution, then for the DLL box browse to the folder I extracted D3DWindower and select the D3dHook.dll file. Hitting the 'Run Program' button started DD in a window, which worked fine in Win98, but under XP the graphics were messed up. I played around with the options, and found that if I unselected 'DirectX1-7 (DDraw)' in the 'Window Mode' tab of the settings, the graphics would be fine, but DD would start in full screen mode. Leaving that option selected, I used the disk version of DD's configuration tool to switch to Software graphics mode rather than Direct3D, and D3DWindower started it in a window with clear graphics. After clicking the main menu entry to start a new game, the screen moved up and to the left a bit compared to the window, cutting off a bit of the game and leaving black bars along the right and bottom of the window. Switching DD to DirectDraw rather than Software fixed that problem.

Under Vista/7 maybe try running the program and game as administrator and/or in compatibility mode. In the compatibility options, disabling desktop composition helped a couple people with graphics problems in Divinity 2.



There is a download link for the disk version config tool program in the topic below (and a few posts above that is a description of how to manually set the game resolution, if the old config tool changes it).

http://www.gog.com/en/forum/divine_divinity_series/basic_buy_sell_repair_identify_window/post32