It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi !
I've played a little to Beyond Divinity on my Windows 7 64bit but I have somes problems with inventory :
Somes items are set to bad slot.
Am I alone with this problem ?
My savegames : http://murlock.org/beyonddivinity/savegames.zip
This question / problem has been solved by Stuffimage
avatar
murlock: Hi !
I've played a little to Beyond Divinity on my Windows 7 64bit but I have somes problems with inventory :
Somes items are set to bad slot.
Am I alone with this problem ?
My savegames : http://murlock.org/beyonddivinity/savegames.zip

My understanding is . . . once the inventory corruption occurs there is no fix. Setting the compatibility in the game shortcut to 98/ME compatibility mode and starting a new game seems to stop the inventory corruption from occurring again . . . in most cases.
I have yet to start BD so this is not a solution I have tried . . . seems to only occur on Vista / Win 7. Make sure you have checked "Run as an administrator" in the game shortcut on the Compatibility tab as well. Start a new game and see if the invetory displays correctly. . . . don't know of a fix for your corrupted saves . . . =(
Edit: If you are running a dual core machine you might try RunFirst for setting the affinity for the game. See this post for a link and description of how the target path would look (different for BD of course) Still, this would not fix the corrupted saves.
I would start a help ticket with GOG support as well . . .=)
Post edited March 30, 2010 by Stuff
Thanks, I'll try your tips :)
If ok, I'll mark your post as answer
After about 10 hours of play, It's appears to fix.
Please note that under Windows 7, if win98 compatibility is set, then only one core is used in case of dual core.
PS:
I suspect that win98 compatibility mode to set before first run of BD.
avatar
murlock: After about 10 hours of play, It's appears to fix.
Please note that under Windows 7, if win98 compatibility is set, then only one core is used in case of dual core.

Glad to hear the Win 98 mode worked. I have not heard that the Win 98 compatibility mode forced one core to be used, thanks for the tip. If you could post some links confirming that I would be grateful . . . I could stop recommending RunFirst and just suggest using Win 98 mode instead . . . =)