Misplaced closing asterisk [*], should be immediately after "*he" and before " 's" instead ("*he
*'s"):
https://i.imgur.com/MVRLemg.jpg Missing punctuation (comma) after 'good..." ' ('good..."
, he greets'):
https://i.imgur.com/GdAGe0a.jpg As apparent from the screenshot collage there's a bug that occurs when you knock out Measurehead at any time after 22:00 (at 02:10 in this case) and, instead of using the unlocked door to get into the harbour
right away, call it a day and go to sleep. This somehow causes certain things like Easy Leo's dialogue bit or the environmental descriptions in Evrart Claire's office container to remain in the past 22:00-state, even though it's actually the morning (07:55) of the Day 3.
Steps to reproduce:
1) Knock out Measurehead sometime after 22:00 (or alternatively talk to him about the solved Race Enigma)
2) Either unlock the door to the harbour yourself (Knock out-solution) or let Measurehead unlock the door to the harbour for you (Solved Race Enigma-solution)
3) Do
not go through the door and call it a day and go to sleep instead
4) On the
next day go through the door and enter the harbour
5) Talk to Easy Leo for the dialogue bit where he points out that Evrart Claire has already left for the day, falsely suggesting that it's already past 22:00 again
6) Enter the office container to find that - as expected for the actual time of day - Evrart Claire is present after all
7) Click on the green 'blip' for the out-of-place environmental description that "The desk has been cleaned out for the night." when in fact the exact opposite is the case
https://i.imgur.com/YzG58SZ.jpg