Krawu: Don't forget that CDPR is located in Poland and has to adhere to EU regulations, so proper rest times and overtime compensation are pretty much assured or any disgruntled employee could tip off the appropriate investigative bodies at any time.
I know from my own job that if you're invested in what you do and enjoy your work you sometimes give more than 100% without anyone telling you to, even if it's hard. I don't remember the hours of overtime that I simply never registered yet don't regret in the slightest, just so I could finish the task I was working on.
All the protective measures are in place, employees just need to take advantage of them.
i live in germany and we have eu laws aswell. yet, being a media creator, i see every day how exploitation happens nonetheless, without compensation, without a thank you. it is just common practice. and it has to change. people have rights, but they dont use them. a big problem. which is why you have to repeatedly tell them they can stand up for it. and do not have to accept bad practices. im not blaming anyone, not claiming cdpr is bad or the employees are doing something wrong. they just have to take care for themselves.
frogthroat: Let this be a tiny reminded that crunch is a normal occurrence in software business. I was part of our company's crunch most of last year when our project got delayed and delayed again. Didn't see my family for almost a year. Left to work in the morning, came back home when everyone were already sleeping. Weekends at work instead of with the family. It's not fun. It's horrible. But it's not unique to CDPR. It's unfortunately common in this business.
I guess, in a "that's not a knife,
this is a knife" kind of way. But both examples are crunches. Ok yeah, 12h days, 6 days a week (well, only 5-8 hours on Saturdays) for almost a year is quite taxing.
However, 8h extra per week for 6 weeks is also a crunch. It's still not fun. It may not make you question your commitment to the profession and look for a less stressful job at a construction site or any other manual labour work just to get away from the stress, but it is still not a fun thing.
JakeOfRivia93: Well unfortunately that's life and is part of the responsibilities of a working adult. Sometimes you have to put in extra hours! If people can't accept that then quite frankly I think they need to grow up. Just my 2 cents.
Its also part of your responsibility to not let people exploit your most important asset which is you. and Im not saying overtime can never ever occur and you can never ever do it. but industries slowly begin and began to make it a standard.
Farinhir78: I am just going to say this, if you think the crunch in the games industry is bad please keep the blinders on and do not look into the restaurant industry. I have had many weeks of working 85+ hours of hard, physical labor in a 120f kitchen trying to keep up with business and I don't even get a share of tips. I always have to laugh a little (in a sad way) when I hear one of the wait staff complain that they had to tip out the hostesses after making over $400 in tips (basically what I hope to take home on a good week). Crunch is everywhere. And what CDPR did was actually pretty good. They gave the employees a vote in the crunch. So get over it and learn that this is part of the real world.
Crunch is bad everywhere. And there are countries who managed to change it, Mallorca/Spain for instance made strict regulations which made overhours impossible in gastronomy.
artmanphil: Let this be a tiny reminder that - no matter how brilliant this game might be - all the brilliance can't be worth exploiting the people who actually do the work behind the game.
frogthroat: Let this be a tiny reminded that crunch is a normal occurrence in software business. I was part of our company's crunch most of last year when our project got delayed and delayed again. Didn't see my family for almost a year. Left to work in the morning, came back home when everyone were already sleeping. Weekends at work instead of with the family. It's not fun. It's horrible. But it's not unique to CDPR. It's unfortunately common in this business.
JakeOfRivia93: Working 15 hour days 5/6 days a week, that's crunch! Working an extra 8 hours a week for 6 weeks isn't.
frogthroat: I guess, in a "that's not a knife,
this is a knife" kind of way. But both examples are crunches. Ok yeah, 12h days, 6 days a week (well, only 5-8 hours on Saturdays) for almost a year is quite taxing. However, 8h extra per week for 6 weeks is also a crunch. It's still not fun. It may not make you question your commitment to the profession and look for a less stressful job at a construction site or any other manual labour work just to get away from the stress, but it is still not a fun thing.
Exactly. Being common is no excuse. Slavery was common once. So were 16 hour working days during the industrialisation period. things changed. And they will have to change more.
everywhere, if necessary. no matter which industry or country. we have come so far with working rights and unions. just dont accept being overworked.