Posted December 10, 2020
Still working in 1.3 ;)
This really needs to be stickied.
Backup your files before editing them. Don't bother backing up the edited ones, just re-edit the new files after updating.
Enable Double tap dodge in the ingame settings before doing this.
This is to disable double tap to dodge and bind Mouse 5 to Dodge instead. This way you can tap dodge while moving to dodge in that direction.
You'll need to edit 2 files in "..\Cyberpunk 2077\r6\config" (I strongly reccomend you use notepad++ to do this.)
inputUserMapping.xml and inputContexts.wml
Note" You use <!-- and --> to REM lines.
Instead of writing detailed instructions, I want to play the game so here's some screenshots.
Pic01 "inputUserMappings.xml" - You add the keybind for manual dodge (subsitute "IK_Mouse5" for the key or mouse button you want to use) and then you rem out the crouch key binds. Then you rem out the double-tap dodge key binds.
Pic02 "inputContexts.xml" - You rem out some more double-tap dodge stuff.
Pic03 "inputContexts.xml" - You rem out multi-tap actions.
PS I added a 4th pic to show how to bind E to "walk forward". (I changed it to Z because E was bound to too many other things) It's not a forward modifier, is a secondary foward bind at a slower speed (it shows 0.4 in the pic, I lowered mine to 0.3.
This really needs to be stickied.
Backup your files before editing them. Don't bother backing up the edited ones, just re-edit the new files after updating.
Enable Double tap dodge in the ingame settings before doing this.
This is to disable double tap to dodge and bind Mouse 5 to Dodge instead. This way you can tap dodge while moving to dodge in that direction.
You'll need to edit 2 files in "..\Cyberpunk 2077\r6\config" (I strongly reccomend you use notepad++ to do this.)
inputUserMapping.xml and inputContexts.wml
Note" You use <!-- and --> to REM lines.
Instead of writing detailed instructions, I want to play the game so here's some screenshots.
Pic01 "inputUserMappings.xml" - You add the keybind for manual dodge (subsitute "IK_Mouse5" for the key or mouse button you want to use) and then you rem out the crouch key binds. Then you rem out the double-tap dodge key binds.
Pic02 "inputContexts.xml" - You rem out some more double-tap dodge stuff.
Pic03 "inputContexts.xml" - You rem out multi-tap actions.
PS I added a 4th pic to show how to bind E to "walk forward". (I changed it to Z because E was bound to too many other things) It's not a forward modifier, is a secondary foward bind at a slower speed (it shows 0.4 in the pic, I lowered mine to 0.3.
Post edited August 31, 2021 by MadeUpName556