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It seems hit and miss to me. Some scenes look good. Others definitely look soft. Not sure if that's all due to AA or what.

But yeah, DLSS seems to only make things worse. I just hope nVidia's check cleared :/
Post edited December 10, 2020 by SleezureTime
Latest nvidia drivers (release 9th Dec, 460.79?) fixed the x-ray tree bug for me.
I noticed the blurriness especially at the start in the desert. What settings should I adjust to make it look sharper? I have a RTX 2070 and most of the settings already on high.
Post edited December 10, 2020 by JGD85
low rated
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ValhallasAshes: Wow the default settings on this game are a little high and really blurry. First thing I noticed, RTX on and full. But I left it on to test. Get to character creator and the model is really blurry. Instantly I know it's probably because of DLSS. So I go and sure enough, it's on. Disable it and try again. Much better. Get in game and performance isn't great. Pretty choppy even though frames are playable. I'm not really bothered about RTX so I go and disable it.

Started as Corpo but for some weird reason, the trees outside the building are visible inside the building through the walls. Clearly a bug, but the bug doesn't appear with RTX enabled. So I tried turning top RTX back on, but disable all of the sub settings underneath (effectively disabling it). Problem goes away and framerate is solid. Happy camper... almost.

The game is still really blurry even with DLSS disabled. (And yes, I did test film grain, but that only introduces minute amounts of additional blur. Barely even noticeable) So I go looking around using patterns I know from other games and realize why it's so blurry. This game looks exactly like other games I've when you use the TAA+FXAA setting. I've always liked TAA, but FXAA has a bad tendency to introduce too much blur to everything. FXAA is bad enough with blur on it's own, but it's even worse when it's tacked on top of TAA. So as a rule, I generally only pick one or the other, but never both. I use FXAA only in extreme situations where I need every bit of performance I can get where using FXAA is at least better than nothing (in games where TAA is too demanding). But I prefer TAA on it's own because for me, I'd much prefer to deal with "a little" jagginess but with everything else crystal clear, rather than no jaggies at all, but everything be blurry.

This is also why I never use DLSS, because I hate the overly blurry images it produces which defeats the purpose of the high resolution monitor I bought. I mean seriously, what's the point of buying I high resolution 1440p or 4K display if you're just going to turn it into a 1080p quality image again by introducing so much blur just to try to hide any inkling of a jaggy.

So I went back into the options to try to change the AA setting.... but I can't find it. I've checked both the Video and Graphics sections thoroughly. It has every other setting under the sun, but nothing for changing your AA setting. Yet in game I can clearly see this game is using AA heavily. Too heavily. Does anyone know where or how I can change this setting from. I don't care if it's config file, I just want to change the AA to a more realistic settings.

AND CDPR, seriously? Come on guys. Add a setting to the graphics configuration page to allow us to change this setting in game. I bought this for PC. I don't want to play this game with console level blur. It doesn't look good. Which is a shame for a game that otherwise, I could tell would be gorgeous if you just allowed it to be.

EDIT: For the record, I'm playing this on a 2080Ti.
FREE DOWNLOAD CYBERPUNK 2077
Why pay when you can play for free
www.youtube.com/watch?v=PbGPampDLIw
It's possible to make the Antialiasing setting visible in the graphics tab by changing "is_visible" key from 'false' to 'true'

{
"name": "AntiAliasing",
"display_name": "UI-Settings-Video-Advanced-AntiAliasing",
"description": "LocKey#72353",
"order": 13,
"is_visible": false,
"in_pre_game": true,
"in_game": true,
"update_policy": "immediately",
"type": "string_list",
"is_dynamic": true
},

in the file "Cyberpunk 2077\r6\config\settings\platform\pc\options.json"

but in the game there are no values for the antialiasing. We should see something like "Off-Low-Medium-High", instead it's empty. I guess the string values are missing, but I'm unable to go on with that.
Post edited December 10, 2020 by giofrida
Game defaulted to everything on, all settings maxed out on a 2070RTX.... game looks really bad compared to everything else with RTX and if you compare it to Wither 3 its like night and day.. Witcher 3 on the older engine looks amazing but 2077 is a pile of dog crap compared to W3, mainly in regards to NPCs.

I'm going to agree everything seems to be AA based, This is the only RTX game I've played that looks this horrible. No settings I could make in game helped in the slightest.
Post edited December 10, 2020 by Starkrun
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Starkrun: Game defaulted to everything on, all settings maxed out on a 2070RTX.... game looks really bad compared to everything else with RTX and if you compare it to Wither 3 its like night and day.. Witcher 3 on the older engine looks amazing but 2077 is a pile of dog shit compared to it.
Did you disable DLSS ? The game has the bad idea to default everything to max and enable DLSS, which, if you don't have a card powerful enough (my 2080Ti OC is definitely not) result in worse picture quality. Disabling it and, also disabling film grain, makes the picture sharper.
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Gersen: Did you disable DLSS ? The game has the bad idea to default everything to max and enable DLSS, which, if you don't have a card powerful enough (my 2080Ti OC is definitely not) result in worse picture quality. Disabling it and, also disabling film grain, makes the picture sharper.
That really helped... im going to have to find a sweet spot for this... started playing around... to get good constant frames with non horrible image quality. DLSS was set to quality and i kicked the lighting down on RTX and everything while not not sharp was far better.... the film grain really helped with the overall crispness. Doesn't look as good as control or metro but i think there are just so many things going on. I have a lot of messing around to do my 2070RTX is my bottle neck here... everything else is top notch.
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Gersen: Did you disable DLSS ? The game has the bad idea to default everything to max and enable DLSS, which, if you don't have a card powerful enough (my 2080Ti OC is definitely not) result in worse picture quality. Disabling it and, also disabling film grain, makes the picture sharper.
avatar
Starkrun: That really helped... im going to have to find a sweet spot for this... started playing around... to get good constant frames with non horrible image quality. DLSS was set to quality and i kicked the lighting down on RTX and everything while not not sharp was far better.... the film grain really helped with the overall crispness. Doesn't look as good as control or metro but i think there are just so many things going on. I have a lot of messing around to do my 2070RTX is my bottle neck here... everything else is top notch.
Set DLSS to quality, every other setting horrible.
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SLI-756: AppData\Local\CD Projekt Red\Cyberpunk 2077\UserSettings.json
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coth_rus: Why settings are stored in AppData Local? They should be stored in AppData Roaming.
Completely false. AppData Roaming is NOT meant for games. AppData Romaing is for sharing data across a domain network.

You are Fake News!
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coth_rus: Why settings are stored in AppData Local? They should be stored in AppData Roaming.
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JakeOfRivia93: Completely false. AppData Roaming is NOT meant for games. AppData Romaing is for sharing data across a domain network.

You are Fake News!
No need to invent anything. It's documented.
[url=https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-vista/cc766489(v=ws.10)?redirectedfrom=MSDN]https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-vista/cc766489(v=ws.10)?redirectedfrom=MSDN[/url]

Windows uses the Local and LocalLow folders for application data that does not roam with the user.
Windows uses the Roaming folder for application specific data. The AppData\Roaming folder in Windows Vista is the same as the Documents and Settings\username\Application Data folder in Windows XP.

I.e, Local is for temporal files, caches etc. Roaming is for files that can roam with profile, so can be backed up and moved to another PC or server. That are application data, settings, profiles etc.
Post edited December 10, 2020 by coth_rus
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JakeOfRivia93: Completely false. AppData Roaming is NOT meant for games. AppData Romaing is for sharing data across a domain network.

You are Fake News!
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coth_rus: No need to invent anything. It's documented.
[url=https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-vista/cc766489(v=ws.10)?redirectedfrom=MSDN]https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-vista/cc766489(v=ws.10)?redirectedfrom=MSDN[/url]

Windows uses the Local and LocalLow folders for application data that does not roam with the user.
Windows uses the Roaming folder for application specific data. The AppData\Roaming folder in Windows Vista is the same as the Documents and Settings\username\Application Data folder in Windows XP.

I.e, Local is for temporal files, caches etc. Roaming is for files that can roam with profile, so can be backed up and moved to another PC or server. That are application data, settings, profiles etc.
Your interpretation of the documentation is wrong my friend.
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Starkrun: That really helped... im going to have to find a sweet spot for this... started playing around... to get good constant frames with non horrible image quality. DLSS was set to quality and i kicked the lighting down on RTX and everything while not not sharp was far better.... the film grain really helped with the overall crispness. Doesn't look as good as control or metro but i think there are just so many things going on. I have a lot of messing around to do my 2070RTX is my bottle neck here... everything else is top notch.
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Bravo1c: Set DLSS to quality, every other setting horrible.
Quality is horrible too. It's very noticably blurrier than with dlss off
Disabling DLSS helped my issue with the blurry image too. Thanks!

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coth_rus: Why settings are stored in AppData Local? They should be stored in AppData Roaming.
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JakeOfRivia93: Completely false. AppData Roaming is NOT meant for games. AppData Romaing is for sharing data across a domain network.

You are Fake News!
What an overblown response. lol
Hey y’all. Read about this blurry issue on Reddit and a lot of users were saying it ended up being chromatic aberration. They too thought it was DLSS, with a lot of users going back and forth on the different modes. Using the performance modes of DLSS will undoubtedly introduce some noise from upscaling from a lower render resolution, but a lot of users pointed out that turning off chromatic abberation made the biggest difference and they were able to continue playing with DLSS without the blur.