Posted June 18, 2020
dluketic: From what I hear EA has excellent work conditions for their developers.
Apart from that I actually liked ME:A . It wasn't great but it was good enough, so much that I even did a 2nd playthrough, which is rare.
So if they're on this project, all the better, welcome welcome.
Reading this thread makes me wonder what's wrong with people and why does it still regenerate and isn't bathed in acid and fire
Excellent work conditions unless you care about game quality. EA are very profit-oriented and they are not keen to take a loss just just to make art out of a consumer product. Apart from that I actually liked ME:A . It wasn't great but it was good enough, so much that I even did a 2nd playthrough, which is rare.
So if they're on this project, all the better, welcome welcome.
Reading this thread makes me wonder what's wrong with people and why does it still regenerate and isn't bathed in acid and fire
Anyway, in the case of Andromeda, the story goes that EA ordered all their teams to use their brand new Frostbite engine and Bioware's management caved on that demand, instead of telling EA to get stuffed. And if there was one single thing that tanked the process, it was that.
That being said, I would tend to agree with your assessment of this topic.