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dluketic: From what I hear EA has excellent work conditions for their developers.

Apart from that I actually liked ME:A . It wasn't great but it was good enough, so much that I even did a 2nd playthrough, which is rare.
So if they're on this project, all the better, welcome welcome.

Reading this thread makes me wonder what's wrong with people and why does it still regenerate and isn't bathed in acid and fire
Excellent work conditions unless you care about game quality. EA are very profit-oriented and they are not keen to take a loss just just to make art out of a consumer product.

Anyway, in the case of Andromeda, the story goes that EA ordered all their teams to use their brand new Frostbite engine and Bioware's management caved on that demand, instead of telling EA to get stuffed. And if there was one single thing that tanked the process, it was that.

That being said, I would tend to agree with your assessment of this topic.
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Post edited February 12, 2023 by lace_gardenia
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lace_gardenia: i think this video about the development of me:a is pretty good:

www.youtube.com/watch?v=vVZfPohK96U

(it was an utter mess, to put it lightly)
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Arachnarok_Rider: Excellent work conditions unless you care about game quality.
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lace_gardenia: uhm, so, to make the games better, work conditions need to be made worse...?

i hope that's not quite what you meant at least?
Work conditions at EA are probably decent enough as long as you're happy to be a glorified assembly line worker that just builds a "product", but if you get emotionally attached to what you're doing then I imagine it will hurt to see all the monetization BS and all the cost-cutting during and after development. If your job hurts then your conditions can hardly be called good.

Thus, if you care about game quality and you're always forced to work from a profit-first perspective, you're probably not having a very good time, you're probably dying a little bit on the inside every day, and thus your working conditions are not good.

I've never worked for EA, though. I don't know how good or bad they are, but I know how soul-crushing that profit-first mindset can be for people who can't help putting emotion into what they're doing.
Post edited June 19, 2020 by Arachnarok_Rider
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Post edited February 12, 2023 by lace_gardenia
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cLaude83: EA does have a reputation for fouling things up for the developer, but there are still plenty of good games published by EA.

No, I think the real reason Andromeda ended in a shit show, is that Bioware has been slowly becoming increasingly woke for years now. Just compare their games and arrange them from how centrist to how leftist they are, now check their release dates, notice anything? I bet you've created a (roughly) chronological list.

And this is really unsurprising, if you look at who they laid off and who they hired down the years. They've snatched up all of the absolutely worst people they could find, people like Sam Maggs, Manveer Heir and many more of their accursed ilk, while getting rid of most of the talented and passionate staff (and those that weren't forced out mostly left the sinking ship).

I gather Andromeda actually had pretty good character models and facial animation at some point prior to release, but they purposefully made the women uglier to further some 'body positivity' agenda, and then of course the men had to follow suit (though they are still much less unattractive than the women). EA didn't make them do that, Bioware chose to do that, just like they chose to shove some homo-promo BS down everyone's throat right at the start of Anthem.

The rumor that CDPR has hired Andromeda devs is troubling, to say the least. I would like to hear more details. Let's hope it's the last of the somewhat competent guys who got kicked out or bailed, rather than some SJWs.
You make some great points. I love this post. However, there is the possibility that CD Projekt only hired the few remaining good people left at BioWare, and rejected the SJWs. Still, I think you're 100% correct to be cautious here.

There is reason to be hopeful though:
https://www.bitchute.com/video/gBT621ygQEo/

I just hope they make an outstanding game and keep the SJW crap out of it.
Post edited August 06, 2020 by temps
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temps: You make some great points. I love this post.
He did make some good points. But then he went on to make me embarrassed that we're on the "same side".
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JakobFel: I really never understood the hate for ME: Andromeda. Yeah, sure, some of its characters weren't as great and the game had bugs, but at its core, it was a very well-designed game and I preferred some of the new characters to the original trilogy's. For example, I'd take Peebee over Liara ANY day. And as for Ryder, I enjoyed that we got to play a character that truly had to build himself/herself up instead of being a legendary military commander from the get-go. It made the exploration of a truly foreign galaxy feel that much more realistic. I also didn't get the complaints about the political correctness and such. I'm a very conservative dude but nothing in that game made me feel like it was SJW-driven or anything.

In general, I really enjoyed Andromeda. If CDPR hired some of Andromeda's developers, that doesn't bother me in the least.
I enjoyed Andromeda too. It's not the powerhouse of the original series, but it's pretty good on its own. The multiplayer is also incredible. Better than ME:3's multiplayer, which by itself is also good.
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JakobFel: I really never understood the hate for ME: Andromeda. Yeah, sure, some of its characters weren't as great and the game had bugs, but at its core, it was a very well-designed game and I preferred some of the new characters to the original trilogy's. For example, I'd take Peebee over Liara ANY day. And as for Ryder, I enjoyed that we got to play a character that truly had to build himself/herself up instead of being a legendary military commander from the get-go. It made the exploration of a truly foreign galaxy feel that much more realistic. I also didn't get the complaints about the political correctness and such. I'm a very conservative dude but nothing in that game made me feel like it was SJW-driven or anything.

In general, I really enjoyed Andromeda. If CDPR hired some of Andromeda's developers, that doesn't bother me in the least.
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jsidhu762: I enjoyed Andromeda too. It's not the powerhouse of the original series, but it's pretty good on its own. The multiplayer is also incredible. Better than ME:3's multiplayer, which by itself is also good.
Personally, I like it more than the original trilogy, at least in most ways. The gameplay was a lot more refined, the open world formula allowed the player to live even more of their sci-fi fantasies by being able to properly explore (the original games were quite limited in that aspect), the more alien feel of the Andromeda galaxy was truly a breath of fresh air, the characters were a lot more enjoyable (at least, in my opinion) and so forth. Yeah, it definitely had its flaws and the original ME trilogy is indisputably classic, but I definitely enjoyed Andromeda more than any of the original trilogy games!
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Post edited February 12, 2023 by lace_gardenia
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lace_gardenia: imagine a rolleye emoji here
I don't use the term myself, as I think it's too imprecise, but what term do you think is more fitting?
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Post edited February 12, 2023 by lace_gardenia
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Dryspace: I don't use the term myself, as I think it's too imprecise, but what term do you think is more fitting?
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lace_gardenia: how about just saying what it is you don't like?
I already said what it was I didn't like: SJW content.
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Post edited February 12, 2023 by lace_gardenia
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lace_gardenia: how about just saying what it is you don't like?
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temps: I already said what it was I didn't like: SJW content.
It's easy (and lazy) to apply a label, but the label is meaningless without details/examples. What content in the game do you consider "SJW content"? I'm not a fan of "SJW content" either, but I find that the term gets applied pretty liberally by certain people (usually with no actual first-hand experience).
This dumpster fire of a topic is still going on?

Frankly, the premise for this topic is beyond silly. And pretty much everybody who has held a job should realise as much. If not, just come up with a rubbish idea for your current employer and don't even ask for permission, just try and carry it out. Then tell your boss that you did it and see if you keep being employed.

The harsh reality is, most people down the totem pole are not given the freedom to make decisions that could tank the whole project. The bigger the project, the less likely such freedom is. Frankly that idea is comparable with suggesting that the McD drones make decisions on their own about how burgers are made and what they ought to cost. It is completely nuts. That's just not how the world works.

And of course that wasn't why MEA had big issues. Well, big'ish issues, but still not really. If they'd only called it Space Explorer: Andromeda, if they'd divorced it from "Mass Effect" so expectations wouldn't be transfered, then it probably would have done okay. As a game, I reckon the majority experience was that it got a bit repetitive but mostly it was okay, if not exactly inspired.

That aside, what exactly is "SJW content" anyway and why is it necessarily a problem? I know what certain people might argue, that annoying propaganda BS is annoying, but that argument works under the assumption that all "SJW content" is always going to be loud as hell, poorly produced, and very dumb. That assumption is not safe.

For instance, it turns out that The Matrix was actually a tale of gender transformation. For those who never saw it (or simply forgot), The Matrix is the story about the boring Mr Anderson, who can't shake this feeling that something is wrong in his life. He gets the option and decides to take a truth pill. Leaving the constrictions of programmed behavior behind, he transforms into the rule-breaker Neo, who unlike "Mr Anderson" actually can confront the suit-and-tie enforcers of the status quo. And as the system is slowly breaking down under the weight of status quo being out of control, it turns out that Neo's volatility and rule-breaking is actually a necessary component for a stable system.

Some might even remember that girl in the red dress. What was her lesson? To trust nobody, because no matter how friendly they're looking, they can turn into an agent (of the status quo) in the blink of an eye. Haven't we heard that worry described by a particular community? We have, haven't we?

I don't like preachy stuff anymore than the next person, but I liked The Matrix. And The Matrix is SJW content, beyond any question. So it turns out that despite having a moderately hard time with the screechier members of the SJW crowd, I actually like "SJW content". How about that?