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https://www.cdprojekt.com/en/wp-content/uploads-en/2020/12/conference-call-with-the-board_14-12-2020.mp3

I know it, you know it, they and the shareholders know it.
Can you have fun with a broken, glitch game? Yes, absolutely.
Can you patch broken games? Yes. I got No Man's Sky day 1. (Never got over that disappointment, though!)

Don't defend a state of things that nobody in charge pretends is acceptable.
Why does everyone use potatoes for mics? Also, it seems that they won't focus on gameplay fixes such as the bad ai. I guess we will have to depend on modders to fix the gameplay.
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peepootoot: Why does everyone use potatoes for mics? Also, it seems that they won't focus on gameplay fixes such as the bad ai. I guess we will have to depend on modders to fix the gameplay.
Bethesda road.

Not gonna lie, I would revisit this game for working adult braindance mods.
Post edited December 15, 2020 by TencentInvestor
Did they say never or just that it's not a focus right now? Because I think getting the game running for everyone is a higher priority than gameplay tweaks and fixes.
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Pure_Mind_Games: Did they say never or just that it's not a focus right now? Because I think getting the game running for everyone is a higher priority than gameplay tweaks and fixes.
From my impression of what they discussed, they seem to think that the only bad reviews are coming from last gen players and that the pc version of the game doesn't need that much to be fixed. They will have the two big patches on Jan and Feb, but that will probably focus on last gen optimizations. After that they will prob focus on DLCs and multiplayer.
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Pure_Mind_Games: Did they say never or just that it's not a focus right now? Because I think getting the game running for everyone is a higher priority than gameplay tweaks and fixes.
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peepootoot: From my impression of what they discussed, they seem to think that the only bad reviews are coming from last gen players and that the pc version of the game doesn't need that much to be fixed. They will have the two big patches on Jan and Feb, but that will probably focus on last gen optimizations. After that they will prob focus on DLCs and multiplayer.
I like that they consider the AI part of the bugs. Making a functional system that comes near industry standards is not something I'd expect to see in the game before late 2021. There is no substantial AI in the current game.
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peepootoot: ... it seems that they won't focus on gameplay fixes ...
In the second-to-last question (about 45 minutes in) they specifically said that they don't really make that kind of distinction between the bugs and the gameplay issues, and that they want to fix them both. You've literally just concluded the exact opposite of what they said.


Edit:
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peepootoot: From my impression of what they discussed, they seem to think that the only bad reviews are coming from last gen players
That is objectively false. They were clear that there was a larger amount of negative feelings about the last-gen consoles, but that there was some on all platforms.
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peepootoot: After that they will prob focus on DLCs and multiplayer.
That was never stated. They did say that with the amount of issues that have shown up, that multiplayer will likely be reprioritized, but they made no comments about specifics.
Post edited December 15, 2020 by Vector_Matt
I fixed the game on ps4 pro so if you they want to hit me up, I'll gladly help.
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Vector_Matt: In the second-to-last question (about 45 minutes in) they specifically said that they don't really make that kind of distinction between the bugs and the gameplay issues, and that they want to fix them both. You've literally just concluded the exact opposite of what they said.
That's my bad, I honestly stopped listening after 45 because I thought it was over. However, even after what he said, IMHO I don't really think he means improving the AI, but rather fixing bugs if there are any. I still put all my cards on modders.
high rated
I have a feeling of sadness when they say that the devs were playtesting from home because of covid. Don't know why. Guess it just reminds me that with all the hype and expectations, these are only human beings, I'm having a ton of fun with the game btw. Wish CDPR just stayed a PC developer, it's clear that consoles are too much for them and it would suit them better to have another team port the game after PC release has been fully patched. Last gen owners lose, CDPR gets their name dragged through the mud and the greedy investors don't care about either us or the team. They just want their checks. Capitilism.
Post edited December 15, 2020 by FallenHeroX1
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peepootoot: ... it seems that they won't focus on gameplay fixes ...
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Vector_Matt: In the second-to-last question (about 45 minutes in) they specifically said that they don't really make that kind of distinction between the bugs and the gameplay issues, and that they want to fix them both. You've literally just concluded the exact opposite of what they said.

Edit:
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peepootoot: From my impression of what they discussed, they seem to think that the only bad reviews are coming from last gen players
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Vector_Matt: That is objectively false. They were clear that there was a larger amount of negative feelings about the last-gen consoles, but that there was some on all platforms.
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peepootoot: After that they will prob focus on DLCs and multiplayer.
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Vector_Matt: That was never stated. They did say that with the amount of issues that have shown up, that multiplayer will likely be reprioritized, but they made no comments about specifics.
Having a viable multiplayer component will require a fixed core game first. Assessing and controlling the damage is rightfully the first order of business. It is wise of them to attempt restoring trust as their first priority after launch by offering refunds. Still, this is CDPR's fall from grace. I am sure many will remember the disappointment of starting up a game that was hyped for years only to have it crash and burn after crawling along at 20 FPS.

I saw trashfires like Fallout 76, Anthem and all these other failures coming long before release but Cyberpunk's fooled me. First game I preordered in years. I knew these delays were a sign of plenty of problems behind the scenes but I simply couldn't believe that CDPR would fail to deliver the product that they had explicitly promised and developed for hardware that was known and capable to deliver great open world games. New consoles and GPUs have only hit the market in recent weeks are in scarce supply and only throw raw power at this game to make it run. They don't really mend this game's problems. It is simply not optimized for anything.
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FallenHeroX1: I have a feeling of sadness when they say that the devs were playtesting from home because of covid. Don't know why. Guess it just reminds me that with all the hype and expectations, these are only human beings, I'm having a ton of fun with the game btw. Wish CDPR just stayed a PC developer, it's clear that consoles are too much for them and it would suit them better to have another team port the game after PC release has been fully patched. Last gen owners lose, CDPR gets their name dragged through the mud and the greedy investors don't care about either us or the team. They just want their checks. Capitilism.
Greedy shareholder like the founding members of CDPR who own major parts of the company?

https://www.cdprojekt.com/en/investors/shareholders/

I had a friend who bought some CDPR stock because he liked the company and believed them honest and capable.
Even those people at Morgan Stanley and Jeffries are human beings who play the PS 4 sometimes. Making money from money is rightfully frowned upon for many reasons but the investor's work in a functional economy is to give money to the people who will use it to create something valuable. In theory, everyone gets something worthwhile this way.

Sure, capitalism is driving injustice and exploitation, too. Economic growth is not something that comes from nothing. It comes from using up resources. In CDPR's case, that's the coal Poland's power plants use to give them the electricity that they need to develop games. It's the staff that gets crunched until something comes out at release day and so on.

The question is, was it worth it? Was this approach to game development sustainable and worthy of the resources invested? Did it please everyone and create value for gamers and shareholders alike?

Well, worth is subjective. In the end, the worth of all things is 0, anyway. What can you do with a mountain of gold if you happen to be the last human left? Nothing lasts forever. Isn't this why we create a system like capitalism in the first place? To make something more of the finite time life affords us?
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Post edited February 24, 2024 by smootieoperator
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FallenHeroX1: I have a feeling of sadness when they say that the devs were playtesting from home because of covid. Don't know why. Guess it just reminds me that with all the hype and expectations, these are only human beings, I'm having a ton of fun with the game btw. Wish CDPR just stayed a PC developer, it's clear that consoles are too much for them and it would suit them better to have another team port the game after PC release has been fully patched. Last gen owners lose, CDPR gets their name dragged through the mud and the greedy investors don't care about either us or the team. They just want their checks. Capitilism.
Agree 100%
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TencentInvestor: I like that they consider the AI part of the bugs. Making a functional system that comes near industry standards is not something I'd expect to see in the game before late 2021. There is no substantial AI in the current game.
I would say it depends "which" AI, it is fun in GTV4/5 to play with the crowd, see how they react, etc... but while it's nice from a immersion perspective it has a very limited impact on the gameplay, same thing for traffic AI, it makes silly YouTube video but it's pretty secondary, the AI that really matter is the enemy one during fights and this one is, IMHO, not that bad, enemies takes cover, throw grenade, uses quick hack. It needs some tweaks but definitely not something requiring a year.

IMHO they should concentrate on stuff affecting gameplay first, of course performances for console as it is currently the worse issue, balancing, bugs, and keep the "open world-theme park" improvements for a second time.