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I have an old localized CD copy of this game, and I just bought it on gog to play with the original english voices (and, well, just to have a digital copy of it). I sped through the gog copy on easy to make sure the game is the same and noticed one big difference from my old CD version: two music tracks are switched around. Namely, the track for the first half of Catacombs and the track that plays in the Stronghold and surrounding grasslands. Now, I don't know which way is authentic and how it was supposed to be originally, but I think my old version had it much better. The Stronghold and the beginning of the game had a more upbeat, actiony tune, and the catacombs had this slower, incredibly atmospheric tune (one of the battle music tracks from Heroes 2). Switched around like they are in the gog version, the catacombs lose a great deal of atmosphere and the Stronghold loses it's sense of tension and urgency. In the game directory, these two tracks are 2 and 10. I just switched them around manually and recommend everyone do the same should you decide to play through this game.
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Antroid: I have an old localized CD copy of this game, and I just bought it on gog to play with the original english voices (and, well, just to have a digital copy of it). I sped through the gog copy on easy to make sure the game is the same and noticed one big difference from my old CD version: two music tracks are switched around. Namely, the track for the first half of Catacombs and the track that plays in the Stronghold and surrounding grasslands. Now, I don't know which way is authentic and how it was supposed to be originally, but I think my old version had it much better. The Stronghold and the beginning of the game had a more upbeat, actiony tune, and the catacombs had this slower, incredibly atmospheric tune (one of the battle music tracks from Heroes 2). Switched around like they are in the gog version, the catacombs lose a great deal of atmosphere and the Stronghold loses it's sense of tension and urgency. In the game directory, these two tracks are 2 and 10. I just switched them around manually and recommend everyone do the same should you decide to play through this game.
Send something to support. Maybe they screwed something up.
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Tallima: Send something to support. Maybe they screwed something up.
I'm just not sure which variant is correct. I was hoping someone who had the game before GoG could confirm or deny. But since I strongly suspect that I'm right and the tracks are wrong in the GoG version I'll go ahead and send a word to support. Although my recent experiences with a certain big corporation's support services left me a disbeliever in the concept in general...
Post edited September 25, 2013 by Antroid
I'm thinking all the tracks are wrong. Just found my old copy of the game, trying to match tracks with the GoG version. I'll edit results shortly.
The original track 1 = Track 8 in the GoG version
The original track 2 = Track 7 in the GoG version
The original track 3 = Track 6 in the GoG version
The original track 4 = Track 5 in the GoG version
The original track 5 = Track 4 in the GoG version
The original track 6 = Track 3 in the GoG version
The original track 7 = Track 2 in the GoG version
The original track 8 = Track 1 in the GoG version
The original track 9 = Track 15 in the GoG version
The original track 10 = Track 14 in the GoG version
The original track 11 = Track 13 in the GoG version
The original track 12 = Track 12 in the GoG version (actually right!)
The original track 13 = Track 11 in the GoG version
The original track 14 = Track 10 in the GoG version
The original track 15 = Track 9 in the GoG version

Hope this helps!
Post edited September 25, 2013 by RWarehall
Actually, all the other tracks sounded pretty much entirely correct for me. At least the rest of the music in the game played 100% correctly in the appropriate places. I particularly know tracks 7 (the final level+boss) and 9 (the Corantha mines), I've extracted them from my CD a long time ago as just "track 7" and "track 9" and they are indeed 7.mp3 and 9.mp3 in the gog version. Presumably all the others should be correct too - except for 2 and 10. In any case, the rest of the music played in it's correct areas in the GoG version when I sped through it shortly before posting this thread.

Maybe on your old copy the cd tracks had different positions but the game also played them from different positions? Because if I'm reading you correct, you're saying, for example, that 7 and 2 are switched around between your version and GoG. That contradicts my experience (where 2 is switched with 10) AND also means that the awesome final level tune (track 7 both on my cd and in the gog version) should've played in the first levels of the game (since that's where 2.mp3 from the GoG version plays)?

I stand by my assessment that in order to get authentic music order you only have to swap 2 and 10 in the GoG version and then all the music is in it's appropriate places ingame.

Edit: If there's immense confusion on the matter I could probably compile a list of tracks, maybe with links to youtube if that's allowed, or otherwise just saying what tracks they are (many being remixes of other M&M music), and where they play in Crusaders? I remember the game well enough for that.
Post edited September 25, 2013 by Antroid
Or maybe old windows read tracks in a different order. Above is how Windows Media Player ordered the tracks from 1 to 15. And you are right that the game may play them in a different order. Not sure I could get the game to install from the old disk anyway to compare without pulling some old computer out of my closet.
Well, the soundtrack that comes with the game does have all the songs shuffled about. The final level tune for example (7.mp3 in gog and track 7 on my CD) is actually Track 3 in the soundtrack.

That only added more confusion, didn't it? I think I'll just go ahead and compile the music list, without youtube links for now in case that's not allowed, it shouldn't take long.
Yeah, I used the soundtrack numbers. Didn't actually check the in-game music. At least that should help you compile them.

But, its interesting that track 7 on the original disk is track 2 in the soundtrack.

Edit: Ok, just installed it to see what's up. So, in game they are numbered 2 to 16. They match my original disks' tracks 1 to15 in that order. At least the tracks in game are ordered the same as my original disk. It's the add-on extracted soundtrack that really confused the issue.
Post edited September 25, 2013 by RWarehall
Here's the list, going from the music folder in the game directory (right as it comes from the GoG installer):

2.mp3 - it is a battle theme from Heroes 2, SHOULD PLAY in the first part of Catacombs in Crusaders. For example in that big area with all the horrific platforming, but in the GoG version it plays in the Stronghold and Cador-Sul areas (because it's in the 2.mp3 slot instead of it's rightful place which is 10.mp3) (soundtrack: track 8);

3.mp3 - a remix of another battle theme from Heroes 2, and I don't remember it too well from the game, it may have played only in the inn at the beginning of Cador-Sul (the village right after you escape the Stronghold in the very start of the game) (soundtrack: track 7);

4.mp3 - has parts similiar to 3.mp3, presumably also a remix of that same battle theme. Plays in the first part of Duskwood (soundtrack: track 6);

5.mp3 - sounds like an original tune (don't recognize it from other games), plays in a very little section after Cador-Sul, where the ship to Citadel travels from (soundtrack: track 5);

6.mp3 - I don't think I ever heard this one in the game, might be unused. Sounds like another heroes battle theme, only doesn't match any, to my knowledge (soundtrack: track 4);

7.mp3 - plays in the final level (Necros' battleship) and during the final bossfight, is a remix of a Wizard town tune from one of the versions of Heroes 2 (soundtrack: track 3);

8.mp3 - slightly remixed battle theme from Heroes 3, plays in the building that is the entrance to the Catacombs (from Cador-Sul) (soundtrack: track 2);

9.mp3 - a heavily remixed battle theme from Heroes 3, plays in the Corantha mines (soundtrack: track 1);

10.mp3 - another one that sounds like a remix of a heroes battle theme, but doesn't sound like any particular one, plays in that first half of Catacombs, wrongly: SHOULD play in Stronghold and Cador-Sul (soundtrack: track 15);

11.mp3 - The Pit from M&M 7, plays in the second half of the Catacombs, the one with some architecture in it (with a lot of warrens, a dining hall and such) (soundtrack: track 14);

12.mp3 - basically the "weird place" theme from M&M7, for example the Kreegan hive, in Crusaders it plays in that one red mist-filled spaceship crashed in the Glacier (soundtrack: track 13);

13.mp3 - some random heavenly tune from M&M7, plays in Corantha (soundtrack: track 12);

14.mp3 - Barrow Downs from M&M7, plays in the Citadel (soundtrack: track 11);

15.mp3 - main menu and maybe Tatalia (not sure) from M&M7, plays in the Glaciers (soundtrack: track 10);

16.mp3 - apparently plays somewhere in M&M7, also sometimes is called "Pig and the Whistle", but I have no memory as to where it is in that game, in Crusaders it's the Dashers' treetop town (soundtrack: track 9).

This should be right.

Edit: just to make sure, the issue described in the thread isn't that the soundtrack is shuffled about, it's that two songs play in each other's spots in the actual game. Just in case someone wanders in, reads without paying much attention and decides that "the soudtrack mystery" has been solved and there's no issue anymore. There is! 2.mp3 and 10.mp3!
Post edited September 25, 2013 by Antroid
Hi,

Has support fixed this? Or do I still need to shuffle them manually?
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ZFR: Hi,

Has support fixed this? Or do I still need to shuffle them manually?
I think they told me "we'll look into it" but quite some time after I re-downloaded the game and the tracks were still wrong. You'll still need to switch around 2 and 10 manually in the game files.
It's not the first time a GOG release has shuffled/wrong music. I remember the same problem with The Settlers III. I've heard that Divine Divinity had similar problems as well.
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ZFR: Hi,

Has support fixed this? Or do I still need to shuffle them manually?
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Antroid: I think they told me "we'll look into it" but quite some time after I re-downloaded the game and the tracks were still wrong. You'll still need to switch around 2 and 10 manually in the game files.
Antroid, any chance you could provide a youtube link or something with the correct tracks 2 and 10. Just so I'm 100% sure that when I'm switching them I'm not putting them the wrong way instead.

Thanks for bringing this up by the way!
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Vel_Grozny: It's not the first time a GOG release has shuffled/wrong music. I remember the same problem with The Settlers III. I've heard that Divine Divinity had similar problems as well.
Good to know, this makes it more likely that it is indeed their mistake. Should I maybe pester the support again? I mean I don't have any real proof, my russian version can't be proven to have the correct track order probably, and if they look stuff up on the tube it's gonna be from their own version anyways. Plus this game's not a big deal, although it bugs me to hell and back that the one good side of this game - atmosphere of some of the levels - is getting wrecked by this mishap.

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ZFR: Antroid, any chance you could provide a youtube link or something with the correct tracks 2 and 10. Just so I'm 100% sure that when I'm switching them I'm not putting them the wrong way instead.

Thanks for bringing this up by the way!
I didn't bother looking and went ahead and made a video, here you go.
Sorry for my delayed replies, I don't really check GoG often and keep not expecting people to post in here.
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Antroid:
Thanks Antroid. That's just what I wanted!