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My screen flickers, things tear, etc. It looks really ugly.
I cannot find the magical gogwrap.exe.
I disabled anti-aliasing in settings.
The game is only running on 1 CPU.
Specs:
Windows 7 64 bit
ATI Radeon HD 4350
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Go to the game start menu folder and run the 'Beyond Good and Evil settings' app. In the advanced options try turning off HW vertex processing. Press 'Save' and then launch the game.
Edit: If you're using the shortcut gog's installer placed on your desktop to start the game you're already running the game through gogwrap.exe
Post edited June 01, 2010 by Namur
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Raneman25: My screen flickers, things tear, etc. It looks really ugly.
I cannot find the magical gogwrap.exe.
I disabled anti-aliasing in settings.
The game is only running on 1 CPU.
Specs:
Windows 7 64 bit
ATI Radeon HD 4350

Raneman25, i experienced something identical with what you're having.
i run Win 7 64bit, Athlon X2 64, Radeon HD 4670, 4 GB Ram.
but fortunately i have able to clear that problem by:
1. enable Manual compatibility settings
2 .disabling both HW Vertex Processing and Autogen Mipmap
3. turning off Flare.
also attached is the screenshot from my settings.
hope that helps!
Attachments:
Thanks arlandi, your settings completely solved my problems, although there is some strange shadow flickering in the opening cutscene.
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operation: Thanks arlandi, your settings completely solved my problems, although there is some strange shadow flickering in the opening cutscene.

Graphical problems are now away. Thanks to you arlandi. I have some problems as operation with shadows in the opening cutscene. This game is also little bit slow if I modify the settings like in the Arlandi's picture. Although my system is not quite great (Win 7 64-bit, Athlon X2 64 QL-60, Mobility Radeon HD 3450, 4 GB Ram).
Maybe I'll try this game later when I get my desktop computer running.
The solution described there: http://forums.steampowered.com/forums/showpost.php?p=9846953&postcount=7
is what gives me the highest framerate without glitches for my Vista laptop with ATI Radeon HD3200.
Alright, after some experimentation I've found the solution.
Make sure the following are disabled.
- HW Vertex Processing
- Multi vertex stream
- Autogen mipmap
Keep the following enabled.
- Triple-buffering
- SSE
- Mipmapping
- Fastflip
This solved the problem for me.
Also, for too fast cutscenes, don't forget to force your Vsync on in the ATI/Nvidia control panels.LINK:

Disabling only HW Vertex Processing hit much more the performance.

This solution fixed also the problem with shadow in the opening scene. Thanks Syniurge.
I attached the picture of the settings that worked pretty well with my setup.
If the AA is full, then my FPS is about 5-10, but when I lowered it by one, then my FPS is about 60.
If the Multi vertex stream is on, then all the shadows flicker.
I am using the gog shortcut.
Attachments:
Post edited September 15, 2010 by Sotamarsu
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arlandi: Raneman25, i experienced something identical with what you're having.
i run Win 7 64bit, Athlon X2 64, Radeon HD 4670, 4 GB Ram.

but fortunately i have able to clear that problem by:
1. enable Manual compatibility settings
2 .disabling both HW Vertex Processing and Autogen Mipmap
3. turning off Flare.

also attached is the screenshot from my settings.

hope that helps!
Wow, god dammit! IT WORKS!!!!!

Thank u very much for this reason, it sloved all my problems with my Nvidia Geforce 820M <3

Herzlichen Dank ;-)
Post edited August 20, 2015 by bentrion
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Namur: Go to the game start menu folder and run the 'Beyond Good and Evil settings' app. In the advanced options try turning off HW vertex processing. Press 'Save' and then launch the game.
Hi
Running windows 8.1, 8gb ram, with on-board Intel graphics.

I was having bad flickering problem, actually seeing parts of the alphabet in various areas of the screen. I made this change and the game runs perfectly.
In my case (windows 8, Intel HD 4000) I solved the problems by moving the anti-aliasing slider to "Blur" in the game's advanced settings. In fact, it seems that what causes the problems is the anti-aliasing of the game: I heard that some people solved the situation by replacing the game's anti-aliasing with the graphic hardware's one (it can be usually done from your graphic card's control panel...I couldn't do it just because my old integrated graphic card doesn't have this option).