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Also, if you are not a character in the game, that means you wont use the character creation screen which is the main part of the game.
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dtgreene: The whole idea behind this is that "you" are not actually a character in the game.
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Hickory: That's called a movie.
Thing is, take a typical jRPG (SNES-era or later, and excluding Dragon Quest games); let's say, Final Fantasy 5 to be specific. In that game, you are controlling Bartz (Butz in the fan translation), but Bartz isn't meant to be a representation of the player. In fact, I can actually think of one particular spot in the game where he's been kidnapped and you are controlling one of the other characters to try to rescue him. (It's also interesting to note that, while he has his own story, he is probably the least important of the party members in the game; Galuf, Lenna, and Faris are far more important.) Also, the game still has plenty of gameplay; it really isn't a movie. (Some later games (FF7 I'm looking at you) do feel like movies, but the problem isn't inherent to the genre.)

Or, we could take Super Mario World. In this game, you control Mario (or, in 2-player mode, player 2 controls Luigi), and the game clearly looks nothing like a movie. (Of course, no one would reasonably classify this game as an RPG, but that's another story.)

Or we could even look at certain puzzle and action puzzle games. Tetris has no characters at all; are you saying *that* game is a movie?
low rated
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Hickory: That's called a movie.
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dtgreene: Thing is, take a typical jRPG
NO! This is a Baldur's Gate forum. Get it? BALDUR'S GATE.
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dtgreene: Thing is, take a typical jRPG
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Hickory: NO! This is a Baldur's Gate forum. Get it? BALDUR'S GATE.
You do realize that the actual topic being discussed can actually change over the course of a thread? I was really just giving some examples of how a non-movie game doesn't necessarily need to include the player as a character in the game.

(Side note: Apparently, they are actually making a Tetris movie. No idea if it will actually be released, of course.)
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dtgreene: Thing is, take a typical jRPG
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Hickory: NO! This is a Baldur's Gate forum. Get it? BALDUR'S GATE.
Final Baldur's Fantasy Gate 5
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Engerek01: Also, if you are not a character in the game, that means you wont use the character creation screen which is the main part of the game.
What would you think of the obvious counterpart to the mod I propose in the original post: Remove everything after the character creation screen. In other words, you get to create your character, but then the game is over. (You can, of course, start over and create another character.)

Would you consider this mod to be a reasonable idea, or would you consider it absurd? To put it another way, is the character creation screen enough to be a complete game on its own?
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Hickory: NO! This is a Baldur's Gate forum. Get it? BALDUR'S GATE.
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dtgreene: You do realize ...
I realise that you don't like Baldur's Gate, and that you don't play it, and that you want to change everything about it (even though you don't play it). The vast majority of people come to this forum precisely *because* it's a Baldur's Gate forum. People, in general, don't read this forum to read about JRpgs, nor to read about how to dismantle Baldur's Gate. There are other, more appropriate forums for that nonsense.
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Hickory: NO! This is a Baldur's Gate forum. Get it? BALDUR'S GATE.
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jsidhu762: Final Baldur's Fantasy Gate 5
... Effect.
Post edited May 07, 2016 by Hickory
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Engerek01: Also, if you are not a character in the game, that means you wont use the character creation screen which is the main part of the game.
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dtgreene: What would you think of the obvious counterpart to the mod I propose in the original post: Remove everything after the character creation screen. In other words, you get to create your character, but then the game is over. (You can, of course, start over and create another character.)

Would you consider this mod to be a reasonable idea, or would you consider it absurd? To put it another way, is the character creation screen enough to be a complete game on its own?
Are 4 tires a car on its own? No. But still you cant make a car without them. Just like you cant make a D&D game without character creation.
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dtgreene: You do realize ...
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Hickory: I realise that you don't like Baldur's Gate, and that you don't play it, and that you want to change everything about it (even though you don't play it). The vast majority of people come to this forum precisely *because* it's a Baldur's Gate forum. People, in general, don't read this forum to read about JRpgs, nor to read about how to dismantle Baldur's Gate. There are other, more appropriate forums for that nonsense.
Actually, in this case the idea behind this topic (and some of the others) is really two fold:
1. To examine what can (and can't) be done with the game engine. In other words, to examine the limits of modding. (This is the whole idea behind my BG2-in-BG1 topic, actually.)
2. As a thought experiment, asking "what if the game were different in this way".

Also, dismantling a game seems like a perfect topic for a forum about said game.
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dtgreene: dismantling a game seems like a perfect topic for a forum about said game.
Only to people who don't like the game.
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dtgreene: What would you think of the obvious counterpart to the mod I propose in the original post: Remove everything after the character creation screen. In other words, you get to create your character, but then the game is over. (You can, of course, start over and create another character.)

Would you consider this mod to be a reasonable idea, or would you consider it absurd? To put it another way, is the character creation screen enough to be a complete game on its own?
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Engerek01: Are 4 tires a car on its own? No. But still you cant make a car without them. Just like you cant make a D&D game without character creation.
What about Dungeons & Dragons: Shadow Over Mystara? (Or the other D&D arcade game.)
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jsidhu762: I don't think there's a mod for this. It would be like playing Skyrim without the Dragon Born. I don't think we'll see a mod like this because you would have to rewrite the entire game. And there's *a lot* of text in this game.
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dtgreene: Doesn't Skyrim actually have such a mod?
I don’t know about Skyrim, but there is a mod in this vein for Morrowind, that makes Jiub the Nerevarine instead of your character.
I don’t know how it goes, I didn’t try it, but for a game like Morrowind this doesn’t seem out of place. Hey, I actually played Morrowind for years before taking interest in the main quest ;-)
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dtgreene: dismantling a game seems like a perfect topic for a forum about said game.
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Hickory: Only to people who don't like the game.
I disagree. I enjoy the Wizardry series, and have no trouble discussing things like the game mechanics and how to put the game into strange states.

(In Wizardry 5 SNES, I recently managed to enter the dungeon with no living party members.)
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Hickory: Only to people who don't like the game.
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dtgreene: I disagree. I enjoy the Wizardry series, and have no trouble discussing things like the game mechanics and how to put the game into strange states.
Coming from a person whose sole aim appears to be how to best cheat or glitch, that doesn't mean a thing.
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jsidhu762: There are a couple issues with the variety of romances in BG2 (non-EE):
1. There are three options if you are playing a male character, but only one if you are playing a female character.
2. There are no same-sex romances available. (I consider it to be an issue when a game allows opposite-sex romance (or marriage) but not same-sex romance (or marriage). I do not consider it an issue if the game doesn't offer romance (or marriage) in the first place.)

Also, have you noticed that every single romance partner is a divine caster?

(Of course, in a no-CHARNAME mod, these romances wouldn't be available. However, they could, say, put in an an Aerie/Haer-Dalis romance or something like that.)
First, its Jon Irenicus not Don.

Second, if you want a same-sex "romance" in BG, you have to play the Enhanced Editions or "Siege of Dragonspear." Dorn will hit on you no matter what your gender is in BG1:EE and BG2:EE. In BG2:EE, you can only romance Hexxat if you are a female player-character. In "Siege of Dragonspear" Captain Schael Corwin is bisexual and I've heard, although have not personally experienced, the the gnome Glint is only romanceable by a male protagonist.