Posted February 19, 2018
:D
Reminds me of a quote I once ran across:
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"An important thing to consider is motivation, as Sword & Sorcery characters generally don't help people in need out of pure compassion. Offering them a reward always works, but it's a rather weak and impersonal motivation. What I discovered to work really well, is to have the villains of the adventure hurt the PCs pride in some way. If you tell the players they characters are total badasses and someone burned down their favorite tavern, you only have to ask them if they are letting those punks get away with it. Aim at the players pride. The villain does not have to be defeated to protect the innocent, out of justice, or any other noble goal like that. He has to die because he picked the wrong people to mess with! It doesn't have to be complex or clever in any way. If you can make the players feel insulted or humiliated by the NPCs, the players will work themselves into a furious rage and hand out righteous carnage."
-Yora, from GiantInThePlayground forum
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Reminds me of a quote I once ran across:
==============
"An important thing to consider is motivation, as Sword & Sorcery characters generally don't help people in need out of pure compassion. Offering them a reward always works, but it's a rather weak and impersonal motivation. What I discovered to work really well, is to have the villains of the adventure hurt the PCs pride in some way. If you tell the players they characters are total badasses and someone burned down their favorite tavern, you only have to ask them if they are letting those punks get away with it. Aim at the players pride. The villain does not have to be defeated to protect the innocent, out of justice, or any other noble goal like that. He has to die because he picked the wrong people to mess with! It doesn't have to be complex or clever in any way. If you can make the players feel insulted or humiliated by the NPCs, the players will work themselves into a furious rage and hand out righteous carnage."
-Yora, from GiantInThePlayground forum
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