ydobemos: This was done to reflect the pencil-and-paper paladin class in AD&D - if a paladin ever knowingly and willingly commits an evil act they
irrevocably lose their paladin status. Baldur's Gate implements that by deciding that if your reputation gets low enough you must have knowingly and willingly commited an evil act (in fact arguably the game would reflect the AD&D rules better if it were even harsher and had a paladin fall after incurring any loss of reputation even once).
if thats the case its not properly implemented.. i have always role played like a paladin refusing to steal, rob, kill in cold blood.. i also saved other NPCs and completed quests whose rewards were not apparent at the start.. chose dialog options that would fit the description of a paladin... i think i had reached a very high rep score during ch 3..
my only mistake breaking into silvershield's estate expecting quests.. but the lady turns hostile (despite a CHA of 19)..and had to kill those guards in self defense..
Bookwyrm627: As I understand it, you'll basically function as a slow leveling Fighter without a Fighter's weapon proficiency perks unless/until you regain your paladin powers. After you regain your powers, you'll be a full paladin again, with every perk due you for whatever level you've reached by that point.
In other words, no. You don't miss out on any level based paladin perks that you should have earned if you hadn't fallen. Go ahead and level up; once restored, you'll have all the powers of a paladin of your level that you would have had if you hadn't fallen in the first place.
Just make sure to keep your reputation high, ideally 20, or close to it. Donate at a church to get your rep up, and then keep it up.
good news that.. have invested like 50+ hours :)
i have also improvised a bit ... replaced ajantis with dorn 2-khan and neera was booted for baeloth,.. must say baeloth was definitely a good discovery.
thanks.