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Anyone know why the early access build of this game is cheaper on steam than gog?

If anything I'd expect the steam version to be more expensive because of the large(ish) cut valve takes
before the devs see the money at all..

DRM free is always a plus, but not sure it's worth paying more for what essentially is the same product.

Cheers!
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Quilar: Anyone know why the early access build of this game is cheaper on steam than gog?

If anything I'd expect the steam version to be more expensive because of the large(ish) cut valve takes
before the devs see the money at all..

DRM free is always a plus, but not sure it's worth paying more for what essentially is the same product.

Cheers!
Actually it was 49,99 on Steam until some hours ago and 37,49 on GoG. Now the Steam version and GoG cost the same, with GoG giving you "€3.10 OFF ANY FUTURE PURCHASE". So I'm a bit confused by your question. What prices are you seeing?

Also, how is the GoG version DRM free? You are forced to use the Galaxy client to play multiplayer. That's the same as on Steam, as you have to use Steam to play multiplayer. See the other thread here for more info.
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Quilar: Anyone know why the early access build of this game is cheaper on steam than gog?

If anything I'd expect the steam version to be more expensive because of the large(ish) cut valve takes
before the devs see the money at all..

DRM free is always a plus, but not sure it's worth paying more for what essentially is the same product.

Cheers!
The price in United States dollars is identical. My best guess is the currency conversion rate GOG is using is different than other stores. You should contact GOG Support and ask for a definitive answer though.
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phowen: Also, how is the GoG version DRM free? You are forced to use the Galaxy client to play multiplayer. That's the same as on Steam, as you have to use Steam to play multiplayer. See the other thread here for more info.
Ashes of the Singularity has no DRM on GOG. The game does need a method to identify players and track progress such as victories and achievements. Your GOG Galaxy identity (which is your GOG account) is used rather than forcing you to create a separate account.

-Adrian from Stardock
Post edited January 29, 2016 by Islanti
I'm seeing the following prices

255 Norwegian kroner = 29.24289 U.S. dollars (at 25% off) STEAM

340 Norwegian kroner = 38.99052 U.S. dollars (full price) STEAM

40.79 U.S. dollars = 355.691589 Norwegian kroner (at 25% off) GOG

54,49 U.S. dollars = 475,156525 Norwegian kroner (full price) GOG

So 40,79 (gog) vs 29.24 (steam) when at 25%.
And 54,49 (gog) vs 38.99 (steam) when not discounted.

Quite the difference, but yea, local conversion on steams part might be what's up.
Not often it's in our (consumer) favor though!

And yea, drm free, as in "I can install, start, play, uninstall, install start play" without needing any stupid logins\verification
and so on. Multiplayer is it's own beast, but I still don't consider it drm just because I need to use a launcher to connect to other players. If that was the case then gameranger, gamespy and so on is also drm (which they are not).

Anyways, I'll keep an eye on the game, I will most likely hold off buying for awhile though. as I've been burned more often than not with early access.

Thanks for the replies though ! :)
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Quilar: Anyone know why the early access build of this game is cheaper on steam than gog?

If anything I'd expect the steam version to be more expensive because of the large(ish) cut valve takes
before the devs see the money at all..

DRM free is always a plus, but not sure it's worth paying more for what essentially is the same product.

Cheers!
avatar
Islanti: The price in United States dollars is identical. My best guess is the currency conversion rate GOG is using is different than other stores. You should contact GOG Support and ask for a definitive answer though.
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phowen: Also, how is the GoG version DRM free? You are forced to use the Galaxy client to play multiplayer. That's the same as on Steam, as you have to use Steam to play multiplayer. See the other thread here for more info.
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Islanti: Ashes of the Singularity has no DRM on GOG. The game does need a method to identify players and track progress such as victories and achievements. Your GOG Galaxy identity (which is your GOG account) is used rather than forcing you to create a separate account.

-Adrian from Stardock
What if we don't care to have our stats/victories/achievements tracked? Will there be future support for direct IP connectivity and LAN play?
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Quilar: If anything I'd expect the steam version to be more expensive because of the large(ish) cut valve takes
before the devs see the money at all..
It's the same cut GOG takes as far as we know, it's the industry standard.

Most important decision you should make between the GOG and Steam version is, if you want to play multiplayer, look where your friends are, since GOG can't play with Steam and vice versa. (Also means multi won't last long on GOG most likely unless they make it work with Steam eventually)
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bgilliford: What if we don't care to have our stats/victories/achievements tracked? Will there be future support for direct IP connectivity and LAN play?
LAN play is not going to be available with the initial release of Ashes of the Singularity. It is a feature we hope to add later.

As I've explained elsewhere, Ashes of the Singularity uses the GOG platform for multiplayer. The game simply tells GOG "send this data to this player ID". GOG handles everything beyond that: IP addressing, TCP/UDP transport, NAT traversal, etc.

Adding direct IP play requires a lot of work because the game would need to know how to "speak" IP and handle all those details. LAN play is less complicated but still significant. At this point few people are asking for these features.

If this is something you are interested in seeing added to Ashes of the Singularity I suggest visiting our forums ( http://forums.ashesgame.com ) and giving your feedback. This will have more visibility with folks at Stardock. We do listen to our customers when planning future updates.
Post edited February 01, 2016 by Islanti
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Quilar: I'm seeing the following prices

255 Norwegian kroner = 29.24289 U.S. dollars (at 25% off) STEAM

340 Norwegian kroner = 38.99052 U.S. dollars (full price) STEAM

40.79 U.S. dollars = 355.691589 Norwegian kroner (at 25% off) GOG

54,49 U.S. dollars = 475,156525 Norwegian kroner (full price) GOG

So 40,79 (gog) vs 29.24 (steam) when at 25%.
And 54,49 (gog) vs 38.99 (steam) when not discounted.

Quite the difference, but yea, local conversion on steams part might be what's up.
Not often it's in our (consumer) favor though!

And yea, drm free, as in "I can install, start, play, uninstall, install start play" without needing any stupid logins\verification
and so on. Multiplayer is it's own beast, but I still don't consider it drm just because I need to use a launcher to connect to other players. If that was the case then gameranger, gamespy and so on is also drm (which they are not).

Anyways, I'll keep an eye on the game, I will most likely hold off buying for awhile though. as I've been burned more often than not with early access.

Thanks for the replies though ! :)
Yup, I get $40.79, too. Curse of the Europeans?
I see this game is now $25 on both steam & stardock's site.
GOG version is still $50.
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Blade2k2: I see this game is now $25 on both steam & stardock's site.
GOG version is still $50.
I don't think we will see a 50% off on gog very soon. I mean the game was released about four weeks ago with 25% discount. But definitely waiting for a bigger discount to try it out.
I would like this title buy my goodness it is almost $60. This is the most expensive in dev game there is here. I was expecting something like $20.

Wishlisted for now :(
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bgilliford: What if we don't care to have our stats/victories/achievements tracked? Will there be future support for direct IP connectivity and LAN play?
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Islanti: LAN play is not going to be available with the initial release of Ashes of the Singularity. It is a feature we hope to add later.

As I've explained elsewhere, Ashes of the Singularity uses the GOG platform for multiplayer. The game simply tells GOG "send this data to this player ID". GOG handles everything beyond that: IP addressing, TCP/UDP transport, NAT traversal, etc.

Adding direct IP play requires a lot of work because the game would need to know how to "speak" IP and handle all those details. LAN play is less complicated but still significant. At this point few people are asking for these features.

If this is something you are interested in seeing added to Ashes of the Singularity I suggest visiting our forums ( http://forums.ashesgame.com ) and giving your feedback. This will have more visibility with folks at Stardock. We do listen to our customers when planning future updates.
If lan play isnt going to be added (or it's a "hopefully" situation) then I seriously regret buying (bought it on steam cause of the sale) and wish I could get a refund. I EXCLUSIVELY play lan for RTS games with friends.

it states clearly on the game's FAQ that you WILL have lan play and that's why I bought it. I feel mislead now.

http://www.ashesofthesingularity.com/game/faq

[i]What kind of multiplayer features do you plan on having?
We will have match-making, leagues, LAN play, you name it. We are taking great advantage of Stardock’s cloud-based metagame infrastructure, so Ashes will have a first-class next-gen multiplayer experience. Details will be announced at a later date.[/i]
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d3drocks: If lan play isnt going to be added (or it's a "hopefully" situation) then I seriously regret buying (bought it on steam cause of the sale) and wish I could get a refund. I EXCLUSIVELY play lan for RTS games with friends.
LAN Play is planned for post release.
I wish this game would go on sale, I didn't want to buy it on steam when it was on sale! I want it on GoG! :(
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Islanti: LAN Play is planned for post release.
Is this fixed, or do you just "hope" (as said in another topic) to add it in the future?

Also: What happened to Linux and Mac support? Will these platforms get a release (when?)?
Post edited April 01, 2016 by CoecoenutDream