buckybit: Agree. Nobody is forced to buy the game (again).
Agree also, this price is obviously inflated and not justifiable by the work done, as far as I can see. But it follows a different logic?
They (SEGA) are targeting a 'value'-based 'new release' pricing. Value, meaning not 'cheap' but, establishing the game in a price segment, comparable with other games in that segment (let's call it 'mid-price').
They are not thinking - at all - of the people owning the original game and seeing 20 bucks as a way too expensive 'upgrade' or overpriced patch.
About the "improvements" ... unless you tell the specifics, I know of none.
"Compatible with modern PCs" ... is just code language for "we removed GFWL dll". My copy of AP ran just fine on Win8/8.1/10/11.
It follows the 'new order' of re-publishing:
- catch the 'Day-1' buyers with the inflated price
- then catch the rest months later, with the "75%" and "50%" off
Both give them a 100% profit, since this is just a re-published old game and nobody can tell me, anyone spent any time recoding the game, improving animations, redesigning levels, rewriting the godawful boss-fights, replacing textures, rewriting shaders and lighting, overhaul of the RPG-system, et cetera, et cetera. None of that.
.
So your logic ends here. I tell you what the deal is:
if you are living in the spoiled rich West.
If you find 20 euro/dollar too much for an excellent RPG action-spy adventure, then obviously you don't have to spend it on this game. Go buy yourself an ice-cream for 5 euro/dollar and then try to explain why you think it is expensive.
for over a period of 1 year by the software engineers from GOG and they did an excellent job giving us gamers a top-notch game forever.