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I know there’s inflation everywhere, some products cost 50 to 100 percent more than pre-war / pre-covid. But there are reasons for this, mostly energy prices for production.

But computer games? Quite old ones where just a license / copy is sold? That is more the category of taking advantage of general inflation. Until 2019 the regular price was 15 Euro, now it’s 20. There will be sales, but e.g. 50% of 15€ is still less than 50% of 20€.
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ZivilSword: I know there’s inflation everywhere, some products cost 50 to 100 percent more than pre-war / pre-covid. But there are reasons for this, mostly energy prices for production.

But computer games? Quite old ones where just a license / copy is sold? That is more the category of taking advantage of general inflation. Until 2019 the regular price was 15 Euro, now it’s 20. There will be sales, but e.g. 50% of 15€ is still less than 50% of 20€.
Presumably because this isn't the same exact game as before it was delisted.

"That’s right, this Alpha Protocol, the Espionage RPG, is making a grand return 14 years after its initial premiere. With conjoined forces of GOG, Obsidian Entertainment and SEGA, we’ve made sure to make it better than ever; compatible with modern PCs, with licensed soundtrack and performance improvements that are sure to make this timeless classic, yet again, your favorite spy story."

But they don't seem to elaborate on what work was actually done. Perhaps I missed it.
I was interested how it runs on modern PC's like does it support above 30 fps or is it locked, or any other minor tweaks to make it look a little better? I know it's not a remaster but still curious what to expect.
Yep, this is too expensive. I was hoping for regional pricing, but it's even more expensive than in some regions. I won't be getting this release. GOG has gotten expensive in my country. I can't justify buying here anymore. Steam is the way to go for me (now).
I've just checked: in December 2014 I've paid $14.95US in the (now defunct) Sega shop for the DRM-fee version.
January 2016: 3,74€
Attachments:
Pretty sure it was $15 base price on Steam when it was removed. (I realize it went on sale on Steam, I assume on a regular schedule.) It's $18 currently, 10% discount.

I think it's fair to ask a little extra for the extra features and enhancements included, such as having the Autograph song remain. If it's too expensive for you and others, that's totally fair, but you'll just have to be patient and wait for a sale.
Based on the video, it looks like this is solely a GOG labour of love. Which means someone had to pay for the music license that delisted it to begin with. Not to mention the Year plus work GOG put into fixing the game. I'd say it's a very reasonable price.
I think its fine considering they actually went back and improved it but yeah I don't have to play it right now and I'm hearing it still might have a few bugs so I have no problems waiting for a sale and fixes.
high rated
I find it shameful to complain about the price.

Because it still had to gog to spend money to bring the game back to gog by paying people for the work to make

it work on recent OS as well as music license and given that Sega originally didn't want to renew it must have cost very expensive .

Gog is not an association but a business needs money to survive.

Such behavior doesn't make Gog want to renew the experience of trying to bring back an old game where the licenses have expired and you have to go to the checkout to renew.
Post edited March 21, 2024 by Lukin86
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caalem: Presumably because this isn't the same exact game as before it was delisted.
You are right, there is indeed some additional value. “Performance improvements” are welcome, included soundtrack is nice. Maybe this is a better way in this case than charging extra for a soundtrack like on many new games.

Compatibility with modern PCs instead I expect from every release on GOG, which they have done for many good old games (DOS or Windows games from 2000 to 2005).
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Lukin86: I find it shameful to complain about the price.

Because it still had to gog to spend money to bring the game back to gog by paying people for the work to make

it work on recent OS as well as music license and given that Sega originally didn't want to renew it must have cost very expensive .

Gog is not an association but a business needs money to survive.

Such behavior doesn't make Gog want to renew the experience of trying to bring back an old game where the licenses have expired and you have to go to the checkout to renew.
These are valid arguments, and they contribute to some extent to the price. On the other hand one can argue that GOG already worked around compatibility issues, patched many old (DOS and Windows) games just to make sure these games can be played on modern and future PCs.

About licensing costs: we do not know what is the licensing price. Does Sega get a fixed price (per game sold) or a percentage? How much sales are estimated in a given time? Also if Sega didn’t even want to sell the game anymore, almost any sold games to any price would make a profit. This seems not as big a difference to all other Good old (DOS) Games here.

The music license could contribute to the price, so as I posted before, maybe this is a better (more lucrative) way to make money instead of selling the soundtrack extra.
Post edited March 23, 2024 by ZivilSword
To all those who are complaining about the re-release price:
Nobody and I repeat nobody says you should buy this game, if you want to buy this game: follow your heart.
In the heart is where the soul is seated and not the ego, which is mind-based.
For Alpha Protocol is a niche game and it will always be.
No matter if it is perfect or not, people always seems enjoying themselves complaining about the games from SEGA.
Whether it is Sonic, Shenmue or Alpha Protocol, even when the price is 10 euro/dollar people with mind-based character will continue to complain why it isn't 5 euro/dollar.
The moral is buy with your heart or continue with something else.
Agree. Nobody is forced to buy the game (again).

Agree also, this price is obviously inflated and not justifiable by the work done, as far as I can see. But it follows a different logic?

They (SEGA) are targeting a 'value'-based 'new release' pricing. Value, meaning not 'cheap' but, establishing the game in a price segment, comparable with other games in that segment (let's call it 'mid-price').

They are not thinking - at all - of the people owning the original game and seeing 20 bucks as a way too expensive 'upgrade' or overpriced patch.

About the "improvements" ... unless you tell the specifics, I know of none.

"Compatible with modern PCs" ... is just code language for "we removed GFWL dll". My copy of AP ran just fine on Win8/8.1/10/11.

It follows the 'new order' of re-publishing:
- catch the 'Day-1' buyers with the inflated price
- then catch the rest months later, with the "75%" and "50%" off

Both give them a 100% profit, since this is just a re-published old game and nobody can tell me, anyone spent any time recoding the game, improving animations, redesigning levels, rewriting the godawful boss-fights, replacing textures, rewriting shaders and lighting, overhaul of the RPG-system, et cetera, et cetera. None of that.
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buckybit: Agree. Nobody is forced to buy the game (again).

Agree also, this price is obviously inflated and not justifiable by the work done, as far as I can see. But it follows a different logic?

They (SEGA) are targeting a 'value'-based 'new release' pricing. Value, meaning not 'cheap' but, establishing the game in a price segment, comparable with other games in that segment (let's call it 'mid-price').

They are not thinking - at all - of the people owning the original game and seeing 20 bucks as a way too expensive 'upgrade' or overpriced patch.

About the "improvements" ... unless you tell the specifics, I know of none.

"Compatible with modern PCs" ... is just code language for "we removed GFWL dll". My copy of AP ran just fine on Win8/8.1/10/11.

It follows the 'new order' of re-publishing:
- catch the 'Day-1' buyers with the inflated price
- then catch the rest months later, with the "75%" and "50%" off

Both give them a 100% profit, since this is just a re-published old game and nobody can tell me, anyone spent any time recoding the game, improving animations, redesigning levels, rewriting the godawful boss-fights, replacing textures, rewriting shaders and lighting, overhaul of the RPG-system, et cetera, et cetera. None of that.
The 20 euro/dollar is already a price deal compared with 2010, when it was 60 euro/dollar for a physical disc.
So your logic ends here. I tell you what the deal is:
We all human beings live on the same planet, so stop being a smart *ss if you are living in the spoiled rich West.
If you find 20 euro/dollar too much for an excellent RPG action-spy adventure, then obviously you don't have to spend it on this game. Go buy yourself an ice-cream for 5 euro/dollar and then try to explain why you think it is expensive.
Alpha Protocol has been made bug-free for over a period of 1 year by the software engineers from GOG and they did an excellent job giving us gamers a top-notch game forever.
This is one of those games that I didn't have the opportunity to play before it was Delisted, so I'm very much glad GOG was able to help recover it and I was more than willing to buy it right away rather than waiting for a deep discount.

There's a few games I will absolutely try to give the maximum reward for GOG to put effort into getting for me, and this was one of them (others would be "Jumpstart 3rd Grade: Mystery Mountain" and "Oregon Trail 3rd Edition" (the one with FMVs)).

I understand if others may not be having the same level of investment as me though.