Thereunto: I wasn't the first leader to die this time... Bonus!
You aren't even second to die! :)
Thereunto: Bookwyrm, I learn something new from your tactical genius every time we play this map, right down to the peace-time blocking / spying. I'm hoping you'll join the next rendition of Xelm too.
You may have just seen another trick. >.>
I might play again if we do another round, though I'm going to want to play another new side.
Thereunto: I keep hearing these rumblings about the legend of Mimo, do you think we could convince him to join a Xelm game?
Mimo much prefers Shadow Magic, so I'm not sure we'll be able to pull him into this.
southern: Well, leaving my leader there was extremely dumb.
I went scouting for your galleon and spotted your leader the previous turn, but I'd already used up all my guys in the area trying to take out your fire sprite stack before they could become a problem. I was happy to see your galleon pop up way out of range of your leader, since it meant you were almost certainly still there and nearly helpless. >:D
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Undead, Day 25 We snipe a town before the High Men can claim it, and we wait to see if their new strategy of disbanding units will trigger attacks on our guys.
TS
OOC: Is it permissible to cast Free Movement on war ships that I don't control?