Posted September 27, 2013
Well...after i read several posts how good AoW-SM is..i gave it a try.
No..i am reached the last mission and looking back...i wasn't more fun AOW...more a "Know the Triggers-Puzzle"-game then a tactic or strategic game and that most mission have a 50 Turn's Challenge/150 Turn + boring work to prepare the heroes for the next scenario.
And for the HIVE..well..i still have to bet it and i only go on that i can say i did it...expect from this the mission feels like a bad joke until now.
Turn 1 ...o..again a starting without a city, no spells and only the basic Feat..well..i expected it...what i didn't expect...why the hell have my allies erased memories and lost there heroes^^
Turn 5 2 Citys as a gift..nice..thats somethin one can work with...at least i thought
Turn 6 2. Hero, build a Outpost with Julias 2. giift
Turn 7 conquered a Gobocity SE of the Dwarfcity
Turn 8 conquered a Gobocity SW of the Draconiercity
Turn 9 Found a Orkcity SW of the Dwarfcity but are to weak to take it imo
Turn 10 2 full armys of Demonlords are attacking Keenan...but i get a sucubuss and 3 Exc. to rescue him...:)
Turn 13 2 new full armys of Demonlords are attacking symon, i get a small Syron army to help him but i start at the other side of a lake and can't reach him in time.
Turn 15 Keenan and Symon are destroyed and the Lordstacks start wandering around, "weak" normal armys of Demons start coming through the rift south of the Dwarfcity
Turn 20 -Demons start coming through the rift north of the Dwarfcity,
-my surviving scout at Keenans former Domain
-Julia told me somethin about a sword that i need but i am just fighting for my live
Turn 23 Conquered the Orkcity
Turn 25 Meandor is under attack now and viewing what he has produced yet...he want last much longer then my first two allies
Turn 28 Found a Tigrancity, lack the money to buy it and the force to conquer it
Well...to restart and change a few things to make the first turns more smooth but...
did i make some mistake or do they really expect to stop full Lordstacks at Turn 10^^...
I can get the first 4 citys earlier if i rush in with my fastest Units and then i can get 2 Gobocitys and the pionier 2 -3 Turns faster but aside from this i can't change much.
So...restarting...if someone has a good advice :)...i would love it.
No..i am reached the last mission and looking back...i wasn't more fun AOW...more a "Know the Triggers-Puzzle"-game then a tactic or strategic game and that most mission have a 50 Turn's Challenge/150 Turn + boring work to prepare the heroes for the next scenario.
And for the HIVE..well..i still have to bet it and i only go on that i can say i did it...expect from this the mission feels like a bad joke until now.
Turn 1 ...o..again a starting without a city, no spells and only the basic Feat..well..i expected it...what i didn't expect...why the hell have my allies erased memories and lost there heroes^^
Turn 5 2 Citys as a gift..nice..thats somethin one can work with...at least i thought
Turn 6 2. Hero, build a Outpost with Julias 2. giift
Turn 7 conquered a Gobocity SE of the Dwarfcity
Turn 8 conquered a Gobocity SW of the Draconiercity
Turn 9 Found a Orkcity SW of the Dwarfcity but are to weak to take it imo
Turn 10 2 full armys of Demonlords are attacking Keenan...but i get a sucubuss and 3 Exc. to rescue him...:)
Turn 13 2 new full armys of Demonlords are attacking symon, i get a small Syron army to help him but i start at the other side of a lake and can't reach him in time.
Turn 15 Keenan and Symon are destroyed and the Lordstacks start wandering around, "weak" normal armys of Demons start coming through the rift south of the Dwarfcity
Turn 20 -Demons start coming through the rift north of the Dwarfcity,
-my surviving scout at Keenans former Domain
-Julia told me somethin about a sword that i need but i am just fighting for my live
Turn 23 Conquered the Orkcity
Turn 25 Meandor is under attack now and viewing what he has produced yet...he want last much longer then my first two allies
Turn 28 Found a Tigrancity, lack the money to buy it and the force to conquer it
Well...to restart and change a few things to make the first turns more smooth but...
did i make some mistake or do they really expect to stop full Lordstacks at Turn 10^^...
I can get the first 4 citys earlier if i rush in with my fastest Units and then i can get 2 Gobocitys and the pionier 2 -3 Turns faster but aside from this i can't change much.
So...restarting...if someone has a good advice :)...i would love it.
Post edited September 27, 2013 by DF1871