AstralWanderer: Previous versions of Age of Wonders offered several options for multiplayer (Internet, LAN, PBEM) which didn't rely on a single server or publisher and therefore can be expected to work indefinitely.
It's fine for Triumph to provide an
optional service requiring a login, but until the choices present in previous versions of AoW are restored, this login is compulsory for muliplayer and therefore qualifies as DRM (the acid test being "Will this work after the publisher closes down?"). Yes, there are similar (and worse) examples, but this is from a store that marketed itself from the start as "100% DRM-free" and who's MD
stated recently:
"To be straightforward (excuse my French):DRM is shit-- we'll never have any of it..." Kudos to Triumph though - they seem to have been able to persuade GOG to ditch two core principles, fair pricing and DRM-free gaming. Not even EA could manage that.
BKGaming: From my understanding AOW3 doesn't have LAN... If you have to connect to a server to play with someone in the same house that isn't LAN. So you can be mad that they didn't include all the past features, but I can see why honestly LAN and PBEM are not very popular today as they were 10 years ago.
Now if they game really did have LAN, meaning no connecting to there servers instead it was a direct IP connection and still required you to make an online account... then you have little more to complain about. That I can consider DRM.
This doesn't make it DRM though by how the game is currently done. Multiplayer is a service... I don't understand why this is so hard for people to understand. It always has been and it can be taken away at any point.
So why is it suddenly a big deal to create account when A) You're online anyway B) Using a service that won't last forever anyway and C) Doesn't actually restrict you from doing anything with the actual game from how it's currently done.
Can you install as many times as you want? Yes.
Can you install it on any PC you want? Yes.
Can you copy it? Yes.
Can you play offline? Yes.
Are all the offline features available to you offline? Yes.
Is everything physically included with the download available to you with zero restrictions? Yes.
The game itself is DRM free... this is just nitpicking from a retro gamers who don't like the way modern gaming is heading. Creating accounts when accessing mutiplayer is as old as the internet and gaming.
Damn, your stupid, really... from my point of view you are a fucking retard. YOU ARE SHIT!!! Do you event know what DRM is? Just shut the fuck up next time when u want to say ANYTHING!!!
"DRM technologies enable content publishers to enforce their own access policies on content, like restrictions on copying or viewing" I will note that also like PLAYING (multiplayer or singleplayer).
You stupid fuck, what is modern gaming all about?!?! is about MULTIPLAYER, GOG and Triumph adds a restriction to the multiplayer, the main part of modern gaming. This shit is with DRM, you are shit and I will never buy GOG games again.
EPurpl3: Yes, it is a big difference between the 2 examples, on SC2 is easier, you don't even have to download SC2 from a web site, you could just install it from the DVD... you have a DVD reader, right?!?!?!?!
Matruchus: You need to activate the account online for SC2 in order to play and have a persistent online connection. Its not possible to play SC2 without an internet connection. But you are right that you can install it from a dvd.
LOL, you just go to your parents house and register it!!! is easier than downloading the game from website and transport it on USB!!!!! As long as the game has a offline mode than you can play it offline on single player. Why would the game had a offline mode if you could only use that mode online?!!?! ....amazing, so many stupid people!!