Posted September 13, 2017
![avatar](http://images.gog.com/36aab5ce2d9b8674c2426ea80891aeead6a4235f51a4f22d8ed54475a8509674_avm.jpg)
...Unfortunately, it seems that people like to bash this thought (you can see on the steam forums how people defend the game saying that you shouldn't expect stuff like this, since it's a PVP/VS game).
Still, I hope for something like this to happen, THEN I'll be more than glad to go back and play this game.
![avatar](http://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_avm.jpg)
Yet people want to classify Absolver like a Tekken/KoF and the likes game, despite having PVE.
The real issue though is how the devs have designed the game toward an endless PVP grind system. The good looking loot and most of the stuff is granted through PVP fights, EXPECT that the loot is ALWAYS random, so you are forced to fight people endlessly and hope for collecting the damn piece of equipment you were looking for; that's not funny at all.