Posted on: September 18, 2012

wolfsrain
Игр: 650 Отзывов: 1
The Best Game No One Played
That's how Gamespot portrayed this game back in 2000. And they were right. From a complete lack of marketing and almost a complete lack of reviews, Warlords Battlecry seemed doomed from the start. And yet, the game became some of those cult games, with poor sales, but talked about. It was a pioneer back in the days: it was one of the most complex mix of RPG with RTS. You had a hero, that you could develop in any way you thought that would fit your gameplay ( restricted by the chosen class, though, but hey, you have a LOT OF SKILLS, so you could pull quite a few builds for every class). You had troops that would upgrade themselves to heroes, not as powerful as your main hero, but with a few of those you could clear a good chunk of the map. Those heroes that would come from the troops could be carried from one map to another in the campaign mode, provided that you had enough points to sustain them. The strategies are varying from race to race, you could come with quite a few ways to skin a cat, eerr... an enemy. And did i mentioned map quests and items to equip your hero?! Also, another nice touch, it had an Iron Man mode. If your hero would die, you'd lose your savegame and you'd start the game all over. For the harcore players, that was one of the highlights of the game. I was a big fan of the original TBS Warlords series, so Battlecry came as a shock to me. But the game has a way to get under your skin. Once you start playing it, it sticks with you. It lodges into your brain and want more and more. One nice thing, SSG wasn't discouraged by the poor sales. Hence the sequels; Battlecry 2 ( introducing a dynamic map with attack/defend/quest-something that you will see later in Dawn of War: Dark Crusade and Emperor: Battle for Dune) and Battlecry 3 (more races, more-revamped classes). If you are willing to give this game a chance, you are in for a treat.
вам это показалось полезным?