Posted on: February 14, 2012

KainKlarden
Владелец игрыИгр: 767 Отзывов: 59
Middle of the road
Codename 47 was a success, a success that needed a sequel. And what do the good sequels do? Fix what's broken, evolve what's working. And Silent Assassin does that...kinda. Unfortunately, not always right. The overall structure of the game remained the same - you have a map where you need to do something, preferably unnoticed, and then, usually, leave the area. But how you do it is slightly different. First of all, and that is important for more... kind, i guess, players like me, - you can knock out enemies with a chloroform instead of killing them. This also means, that now you can knock out innocent people in the area and use their clothes almost without any consequences. Almost, because knocked out people do regain consciousness (quicker on higher difficulty), and because there is a new meter. Yes, starting with this game there is a "suspicion" meter in play. And it's rather stupid, unfortunately. When you are seen by enemy/guard-type characters, their "suspicion" goes up. It's universal for the map and it can only be slightly changed by what you are wearing at the moment. But it didn't work as well as in later installments, with lots of smaller "if"s in play, where enemy/guard character could truly be described as "suspicious" and not "crazy and paranoid" and willing to shoot a hotel visitor just because he made a wrong turn (and yes, this can happen). What's also sad, is that the infamous jungle chapters from Codename 47, are here as well, only now you're in snowy Japan. Why would developers want to leave this kind of section in the game is still something i don't understand. But it's a solid game. Not yet as refined as Contracts and Blood Money, but not as raw and hardcore-ish as Codename 47. Definitely worth the play. P.S. Jesper Kyd's music is amazing as always. So, erm, wot's the deal with the soundtrack, GOG.com? P.P.S. You can now save in the game, if that put you off in Codename 47. Amount of saves depends on the difficulty level. P.P.P.S. The game is ridiculous to play if you speak russian. Russian stereotypes in this game are amazingly funny. Game even starts with a very harsh russian profanity, it's the first thing you hear when you start the game.
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