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Necrobarista

w bibliotece

3.4/5

( 6 Recenzji )

3.4

6 Recenzji

English i 13 innych
19.9919.99
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Necrobarista
Opis
"This is a story about death and coffee." Inspired equally by film and anime, Necrobarista is a unique take on the visual novel medium. Follow a dynamic and diverse cast of characters as they navigate Melbourne's hipstery coffee culture, the questionable ethics of necromancy, and the process of l...
Recenzje krytyków
78 %
Polecane
IGN
8/10
PC Gamer
80/100
Game Informer
8/10
Opinie użytkowników

3.4/5

( 6 Recenzji )

3.4

6 Recenzji

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Szczegóły produktu
2020, Route 59, ...
Wymagania systemowe
Windows 7 / 8 / 10, 2.5+ GHz Quad core, 4 GB RAM, NVIDIA GTX 660 or better, ATI 7950 or better, Vers...
Opcjonalna zawartość do kupienia
Necrobarista Original Soundtrack
Czas gry
4 hGłówna linia fabularna
5.5 h Główna linia fabularna + dodatkowe zadania
6.5 h Kolekcjoner
5.5 h Wszystkie style
Opis
"This is a story about death and coffee."

Inspired equally by film and anime, Necrobarista is a unique take on the visual novel medium. Follow a dynamic and diverse cast of characters as they navigate Melbourne's hipstery coffee culture, the questionable ethics of necromancy, and the process of letting go.

  • Stylized, fully 3D cinematic presentation that draws from anime aesthetics.
  • Soundtrack by Kevin Penkin, BAFTA-winning composer for Florence, Made in Abyss, and Norn9.
  • Delve into the world of the Terminal and fantasy Melbourne through free-roaming first-person scenes.
  • Featuring goon-sack robots, alchemical coffee, and Australian folk hero Ned Kelly.
  • Support for fourteen languages, including Korean, Arabic, and Russian.


"You know how, sometimes, games look so good you just want to eat them? You want to print out all the screenshots in glorious, glossy photo paper, and just put them into your mouth? You know that feeling? Yeah, that’s how I feel about upcoming visual novel game Necrobarista." - Rock, Paper, Shotgun

"It looks like what would happen if Persona took over a coffee shop, which is to say, stylish as heck." - Kotaku

"It’s full of dramatic pauses, sassy dialogue, and a lot of mystery" - Gamespot

"Stellar art design and a compelling cast of characters round out the title, and a dark, synthy soundtrack ties it all together." - Paste Magazine

"This is the most Melbourne game imaginable." - Kotaku

Częste osiągnięcia
Dodatkowa zawartość
tapeta
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
4 hGłówna linia fabularna
5.5 h Główna linia fabularna + dodatkowe zadania
6.5 h Kolekcjoner
5.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2020-07-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Firma:
Rozmiar pliku:
3.5 GB
Linki:

Gra zawiera

Języki
English
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Deutsch
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español
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français
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italiano
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tekst
nederlands
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tekst
Português do Brasil
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tekst
Türkçe
dźwięk
tekst
русский
dźwięk
tekst
العربية
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tekst
中文(简体)
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tekst
中文(繁體)
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tekst
日本語
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한국어
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Najbardziej przydatne recenzje

Posted on: July 27, 2020

A short and good cinematic story

Let me just say that the art direction, music and dialogues are top notch but the storytelling and overall presentation is nothing unique. The devs tried to make something new and more stylish of the genre, in someways it works, the design and scenario is refreshing compared to other games who use this medium yet the lack of motion and impact makes things a little bland witch harms its slow pacing who leans heavily on character dialog and relationship. Is that type of game who excels in some aspects and is a bit underwhelming in others. Nonetheless, Necrobarista still is a good experience, if you like the genre, find some time to play it and enjoy the chill and relaxing vibe of the game maybe with a coffee, tea or a drink.


Czy to było pomocne?

Posted on: July 23, 2020

Colorful / Interesting

I always like my visual novels and to read actual books and this is one of those experiences. As a story teller, this is fantastic and I love the art direction. So while I really am enjoying this game for the characters and the music I can't help but to be rubbed the wrong way by the technical limitations of the game. It ends up feeling 'quaint', like a game project I did in College. I want it said that I am a software eng. so this sort of thing peeks my interest and will over take the review, but just know that I would buy the game again still. GAMEPLAY: Typical spacebar mashing VN that really doesn't have much interms of decisions but you do get to keep track of key words to later pick them out to try to get the key words that you need to unlock additional lore that is strewn about. After every large conversation scene you will first pick out keywords and see what items you got from them. Then you will be in a free roam mode where you search for unlockable objects to use those items on. These objects will give you more lore to read and I must say that the music complements these stories greatly. CONS: Besides the lack of input in the main story I've had, the free roam mode is the most problematic and shows the limits of the programing that was able to get done before shipping. There is a single mouse sensitively and a locked FOV that is too narrow for use on a monitor and gives me terrible headaches. I literally end up squinting and facing away from the screen... never had to do THAT before. There are also frame rate issues, but nothing that kills it. PROS: The story is unique and is keeping my interest so far. The art style is very pretty and makes me think that this is in fact the best medium for this game. The music is great, I actually discovered this game because I was snooping around Kevin Penkin's website and saw this listed under his works... did NOT realize that this just released. Overall, would buy again!


Czy to było pomocne?

Posted on: July 26, 2020

Just make a visual novel.

I am a visual novel fan, and creator. Uninteresting writing, bland washed out colours, cold empty interiors, repetitive music. Every single frame is this weird uncomfortable silence with unanimated models posed like I am watching a garrysmod slideshow. The characters are so bland I had almost no motivation to play on. Theres no interaction at all and you're essentially resting first on chin clicking silently to get through the really not that impressive writing. Which would be *fine* for a visual novel, but Necrobarista obfuscates all its mechanics, instead of just actually making it easy to read or parse the scenes you're just watching this weird garrys mod puppet shower. I don't know why they didn't just make a visual novel, they aren't animating anything its just weird still frame photos of 3D models, you already did the hard work, just format it like a visual novel. Cut out all the wasted time clicking around walking in the akward first person. Use Ren-py rather than unity. Every decision in this visual novel is so weird and akward, I don't know why they did any of this. And I don't know why this is getting such consistently high reviews, its really really disappointing and not very good. I don't know what people see in this that I don't. Seriously just go play VA-11 Hall-a, thats all this is trying to be anyway, poorly.


Czy to było pomocne?

Posted on: January 17, 2021

Good story, facinating presentation

I liked this game much more in the second half (or last third), when plot starts moving. The first part is a lot of "slice of life" world explanation and character set up. It takes a little bit too long, and I did not liked characters at the beginning. They were presented like sympathetic but behaved entitled and whiny. In second part thou when it's explained what they dealing with and why main characters become much more relatable. Story comes together, and overall game leaves nice aftertaste. I felt like I want to hang out with this characters some more. Game also looks great and have a nice music. When you click to advance dialog it changes camera angles, and often creates shots that you just want to linger on. You can linger just as long as you want to, and move on. I don’t know how to explain it but it feel nice, feels right. This moments and overall presentation get me tough a moments when the story dips.


Czy to było pomocne?

Posted on: July 25, 2020

Great content but left hungry for more

Technically, this game is top notch, it features a fully rendered environment that is properly used with camera transitions during dialogues and pleasing scene compositions. The OST is stellar and well timed with a few minor exceptions. The story has an interesting premise that hints at a complex world. Sadly the total completion time amounts to about 4 hours per playthrough, mainly because of the focus on the small but engaging characters cast. Some additional lore and side stories are accessible via a nice little keyword selection minigame but I would have liked some of that content to be put in the direct spotlight. I felt that the story lacked a bit of buildup to create a stronger bond to the characters and make the ending even more impactful but it remains a good story. An overall great light novel with the sole shortcoming of being a bit low on content.


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