ITTA is a bullet-hell adventure set in a world filled with monstrous bosses. When Itta wakes up and finds herself surrounded by her dead family, her only guide is a strange spirit that takes the form of the family cat who gifts her a glowing revolver for protection.
As Itta, players must see...
ITTA is a bullet-hell adventure set in a world filled with monstrous bosses. When Itta wakes up and finds herself surrounded by her dead family, her only guide is a strange spirit that takes the form of the family cat who gifts her a glowing revolver for protection.
As Itta, players must seek out the powerful beings locked away beneath this seemingly peaceful world and go toe-to-toe against them in harrowing battles. From hulking ancient golems to toothy horrors, Itta’s journey will push both you and her past their limits. Luckily, you can change up your combat style by finding weapons with unique attack styles, and if the going gets too tough, toggle on invincibility or player damage multipliers at any time.
ITTA is a game inspired by themes of personal struggle. If there is light, there must be darkness. The important thing is to keep going… no matter what you endure along the way.
Features
Topple 18 deadly bosses in tight, twin-stick, bullet-hell combat
Wield an arsenal of power spirit weapons to fight in new ways
Unlock the mystery of a bizarre, crumbling world and its cryptic inhabitants
Explore a beautiful, pixel-art world backed by a haunting and eclectic musical score.
Never hit a wall; freely toggle damage multipliers or invincibility
Team
Glass Revolver is the studio of developer, Jacob Williams. Inspired by everything from manga to Italian gardens, His aim is to deliver eclectic games that are uncompromising in their bizarre vision.
Kyle Lisenby is a self taught multi-instrumentalist and composer who cut his teeth in post-rock bands Red Cloud at Sundown and Siren. He has been releasing compositions under the name Invisible Monsters since 2007 and feels most at home in uncharted waters.
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