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Grand Tactician: The Civil War (1861-1865)

w bibliotece

4.2/5

( 3 Recenzji )

4.2

3 Recenzji

English
44.9944.99
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Grand Tactician: The Civil War (1861-1865)
Opis
Grand Tactician: The Civil War (1861-1865) is a real-time strategy game combining a strategic campaign with tactical battle game-play. Run your nation, muster, manage and support great armies, and maneuver them to defeat the enemy. Once the opposing armies meet, command your troops to victory in bat...
Opinie użytkowników

4.2/5

( 3 Recenzji )

4.2

3 Recenzji

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Szczegóły produktu
2021, Oliver Keppelmüller, ...
Wymagania systemowe
Windows 10 64bit, 6 GB RAM, 2 GB, Version 11, 10 GB available space, supported, Requires a 64-bit pr...
Opcjonalna zawartość do kupienia
Grand Tactician - The Civil War (1861-1865): Soundtrack Vol.2, Grand Tactician: The Civil War - Whis...
Czas gry
26 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
26 h Wszystkie style
Opis
Grand Tactician: The Civil War (1861-1865) is a real-time strategy game combining a strategic campaign with tactical battle game-play. Run your nation, muster, manage and support great armies, and maneuver them to defeat the enemy. Once the opposing armies meet, command your troops to victory in battles fought on historical battlefields.



Choose your side in the American Civil War: Real-time campaign, spanning from Secession to the end of the war, with historical objectives for both sides.
Five campaign scenarios (Pre-War, 1861, 1862, 1863, 1864) and twenty (20) stand-alone battles from 1st Manassas in 1861 to Appomattox Court House in 1865.
Change history: What if European superpowers intervened to end the war, or Lincoln lost the presidential election of 1864?
Scott’s Great Snake: Lay siege, raid and blockade your enemy on land and sea or use blockade runners to keep the life-lines to Europe open.
From Fort Sumter to Appomattox: Watch closely the morale of your citizens and troops. As the war drags on, fervor turns to fatigue, the treasury threatens to run dry, and measures like drafting will cause unrest.
Keep the armies marching: Build and manage the flow of supplies to your armies. Utilize and expand railroad lines to supply and move armies for the first time in history!
Pivotal battles: Fight battles lasting multiple days on historical battlefields. Use engineers to build pontoons and dig trenches, see reinforcements change the tide and commit your reserves to defeat the enemy.
Grant vs. Lee: Manage hundreds of historical commanders with personal attributes and specialization. Famous commanders inspire soldiers and citizens alike and loss of reputation can be irreparable.
Command Great Armies: Huge armies of infantry, cavalry and artillery, with realistic command structures and historical Order of Battle.
Bring the Civil War to life: Amazing Civil War re-enactment and combat footage from LionHeart FilmWorks, and an original soundtrack of old time music and drum and fife band.
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
26 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
26 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'2021-09-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
6.5 GB
Linki:

Gra zawiera

Języki
English
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tekst
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Opinie użytkowników

Posted on: January 7, 2023

Greater than the sum of its many parts

Lots of Civil War games out there that do battles better. A few do campaigns better. But few tackle as much (and so well) as Grand Tactician. I've been playing since early access, and it's only gotten better since release. It's a great jack-of-all trades strategy game. The game allows the player to control the North or South during the war, and there's several starting dates to choose from (early '61 to early '64). The player can control the economy, navy, build and arm armies and garrisons, build forts, and assign and promote officers. There's policies to choose from to improve recruitment and finances, or to increase prestige with foreign powers. Both sides can also import or produce its own cannons, ships, and rifles. The player has to contend with morale issues as well, and the game even models feuds and readiness, both of which can seriously alter strategy for moving and commanding armies. And of course when battle commences, the player has the choice to take command on a total war-style tactical map. Overall, there's just been few games that have done so much to allow a player to control virtually every aspect of a conflict. But there's also numerous problems that players have still had to contend with that keep it from being 10/10 level greatness. The AI needs work. Pathfinding during movements and retreats make little sense. The game moves sluggish at times, and even players with beast machines have complained of lags and FPS drops. The AI also makes questionable decisions, like building giant navies then doing nothing with them. Fort battles can sometimes create lopsided results, and the readiness system seems to affect only the player, leaving the AI on a sort of god mode. The dev team is constantly working on the problems however, and new patches seem to be improving the game little by little.


Czy to było pomocne?

Posted on: February 27, 2024

Best US Civil War game on market.

For me this is the best game on the market covering the american civil war. The intricate economic simulation which feeds into army supply and logistics are great game features. Regarding the battles it is no total war. The battles remind me of Sid Meier's Gettysburg!, which I like!


Czy to było pomocne?

Posted on: December 1, 2024

Ambitious but Flawed

This is an unfinished game. They had to patch in an ability to move your army's commanding officer on the battlefield without his entire corps redeploying to new positions. They STILL haven't patched a "back" button into the tutorial. Ahhh... The tutorial. Long, badly written, badly organized, unclear, and INCOMPLETE with a UI designed by a disgruntled mail room clerk. Did I mention... NO BACK BUTTON? Don't make mistakes or leave a tutorial unfinished. Memorize every word on each page or will need to restart the ENTIRE 132-page campaign tutorial each time. There are also bugs that can also force you to restart. It is UNFORGIVABLE for a game with this kind of strategic and tactical depth to have such an incompetently executed tutorial. I see real potential in this game, but it's almost entirely unrealized. The ultimate civil war sim will look something like this, but this just isn't it. It could have been, but they pushed it out the door too soon. This is not a "diamond in the rough." This is a rough draft. For example, one of the things this game does really well is add command and control delays between orders and execution, but Naval units magically receive and execute orders instantly. It's not a game breaker, but it is a broken game. If you'd rather not have to spend your first 10 hours of gameplay deciphering the tutorials and studying a field guide, or you're unwilling to ignore some bizarre inconsistencies like the Palantir-equipped navies, you might want to find another title.


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