Posted on: July 10, 2016

drallim
Games: Reviews: 8
Best enjoyed with a joystick
X2 is a space sandbox game focused mainly on trading and dogfighting early on, and evolves into more of an empire management game as you progress. You will start out in a small ship and can start trading, mining, taxiing, and eventually fighting on your way to wealth, more powerful ships, and perhaps even a galaxy-wide empire with armadas of ships. The game is very immersive a gives you a good sense of actually flying around in space. For instance to land in a station, you must contact the station to request docking permission, then fly into an opening when docking is granted. Once inside, you must fly around and park your ship in a docking bay before you can exchange goods. Distances are quite large and going from one play to another can take many real-time minutes. Thankfully many things like this that may become tedious after a while can be bypassed, there is software for autopilot control, the manual landing inside the station can be skipped with a keypress, and an upgrade can be installed that allows you to instantly dock from distance with a single key. There is a time acceleration function for speeding up long flights, but over time you will use it less and instead spend that time remotely managing a growing list of assets. You can construct your own stations to sell a good or use those goods yourself, buy and equip ships to buy and sell for you, buy and equip ships to patrol sectors, defend stations, or escort ships. The game is deep. But it also has a steep learning curve. You will need to refer online to find out how to do things. The voice acting and character animation is bad, and this game is a contender for worst cutscenes of all time, although production values for everything else are quite high. The storyline is not terrible, but it is poorly executed. This isn't a big deal though as the sandbox is the meat of the game, and you will save yourself some pain by leaving the main quest aside until you have a decent ship and a good grasp of the game. As with all sandbox games, there is no real end goal, except those you set for yourself. But there are many many hours of fun to be had.
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