Posted on: June 26, 2021

Elkor_Alish
Verified ownerGames: 298 Reviews: 56
Mostly Fun, Slightly Flawed
This is a strategy game which uses the RNG almost flawlessly. For the most part the RNG contributes variability and difficult without heavily influencing outcomes. When it says 50% chance of an outcome, it seems more like 65%. 25% feels more like 30%. I wholely approve of a causal relationship between percentiles and expectation. The AI is competent, the encounters are balanced, the graphics are acceptable for the scale of the project, but I suggest you watch a video to make sure they are acceptable to you. I only have two complaints. The first concerns the story which is more or less insignificant. You can pretty much ignore and choose combat everytime and not worry you made a mistake or missed out on anything. Maybe that is a feature not a bug, but I like reactivity (a lot a lot) as well as seeing the relationship between choice and consequence play out and would have prefered a narrative which delivered. . .Anything. If you are going to have a story at all, go for broke, make it deep, meaningful, and impactful. Especially if you have gameplay decent enough to support it. Lastly, and most significantly, the food mechanic. You need a single food item to camp for the night, not camping comes with some steep penalties, but you have no control over whether or not you actually come across food. I found myself in a spiral a couple times where I would not find food until my party was in the red, I would camp and wake up tired necessitating another camp out only to find no food until I was back in the red again immediately after that. In a strategy game, I strongly feel luck should influence but never dictate results. Losing due to variables beyond the player control is always a disappointment. A possible suggestion would be making a "scrounge/scavenge" option for camping available for those with no food where no benefit can be gained by camping -no honing, health gain, meditating, or item bonding - and no penalty for not having the requisite materials.
Is this helpful to you?