Posted on: July 19, 2012

KainKlarden
Verified ownerGames: 767 Reviews: 59
Best classic Tomb Raiding experience
While this is strangely not a universally accepted thing, Tomb Raider: The Last Revelation is the best classic Tomb Raider game. I know, i know. The ropes were implemented in an awful and annoying way, the game takes place pretty much only in Egypt... I know this complaints, but is tand by my words. It's the best classic Tomb Raider. I guess, it comes down to the personal preference, but for me Tomb Raider was first and foremost about, well, |tomb raiding". It was about some seemingly unexplored places, *you* can explore, filled with deadly traps and hidden treasures and secrets. The first Tomb Raider game was about that - it felt like an adventure in exploration, with the storyline only reinforcing the adventuring spirit and need for exploration. But the first Tomb Raider feels outdated, it lacks the agility and moves later classic titles have, it feels more clumsy. Which is not surprising given its age, but that's the thing - it deserves respect for what it did and what it started. But it's not that fun now. Tomb Raider 2 and 3? People love them. And i can see why. Because i also do. But they focus on other things. They are still about exploration, but action more often than not, becomes the key. You shoot a lot of enemies, and enemies are often people. And rather often they have all the right to shoot you too. That's the thing about TR2 and 3 - the games' locations are cities, military bases, science laboratories. With you shooting guards, not just some "bad guys". Sure, TR2 and 3 did some cool stuff, it was fun to see the underwater sections and explore sunken ships. hell, even the urban exploration thing, like the London non-used underground station was kinda fun. But it ultimately felt like developers just had a list of cool places around the world the wanted Lara to visit, and they just threw them in the game without much rhyme and reason. The Last Revelation, however, does the opposite. It's a focused and much more agile and fun return to the Tomb Raider 1 feel. Which is exactly why some people might not like it, thinking of it as a more boring, lacking of "epic adventure action" experience. But, in my opinion, it was the return to what Tomb Raider does best - exploring the tombs, finding secrets, solving puzzles and figuring out ancient prophecies. It wasn't without bad parts, sure. The ropes i already mentioned, and there was a simply too tedious part with a motorcycle closer to the end of the game. And Alexandira part is a tiny bit too open for exploration, while having only one correct path of events. But it's still great at what it does right, and what it does wrong just makes it a tiny bit more annoying, not bad. And Chronicles? It's actually rather good. It does some new things but feels more like TR3 with an episodical structure. And the last episode is a bit more annoying than it should've been, thanks to the fact, that TR engine just couldn't do spy stealth gameplay right. But other episodes are quite fun. Especially the one with young Lara, who dosn't have a weapon throught the entire episode, thus making it a heaven for people who love the exploration, acrobatics and puzzle-solving parts of Tomb Raider. Chronicles just tried to do episodic structure 5 years too early and on a wrong engine. I'm happy, at least Chronicles didn't suffer from "episodic turned into one game" problem as much as something like Fahrenheit. But that was it, the glorious end for the classic Tomb Raider. On a pretty high note, with Chronicles being more of an "eplilogue". And while i love Underworld and like Anniversary (don't get me started on Legend, though), while i mourn the complete failure of brilliant ideas in Angel of Darkness, when i think Tomb Raider, i think about The Last Revelation. The best classic, and probably the best overall, Tomb Raider game.
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