The game is set in a land where common physics apply, but everything else looks different. You are Tiny, a nerdy inventor with a ray cutter, a gripping-device, a ton of rockets, and a fine attitude towards the world. But now your arch-nemesis Big stole the only thing your beloved grandpa left you: a...
The game is set in a land where common physics apply, but everything else looks different. You are Tiny, a nerdy inventor with a ray cutter, a gripping-device, a ton of rockets, and a fine attitude towards the world. But now your arch-nemesis Big stole the only thing your beloved grandpa left you: a nice pair of white, finely ribbed underpants! And he‘s surely up to no good. Why else would he take them to that forsaken desert? No one ever goes there, it’s called “that forsaken desert” for a reason. Sure, no one remembers why. But still--up to no good!
Anyway, now it’s up to you to save the worl--erm. Save the underpants! So fire up that homemade raygun (You invented it!) and take your annoying jibber-jabbering backpack to accompany you. The taxi to the desert is waiting! Meet mysterious creatures, a taxi robot, and your arch enemy: Big!
Immerse yourself in this comic-styled jump-and-slice indie platformer that gives you the unique ability to shape the whole world at your will. So run, jump, drag, push, and laser your way through ancient scenery and get back those undergarments before Big accomplishes something that’s No Good!
Unique sandbox gameplay – use a grappling rope, advanced rocket science, and sophisticated laser surgery to slice ‘n’ dice the entire world, overcoming all obstacles in your own unique fashion.
Follow Tiny into a bizarre and hilarious adventure and embark on an epic quest to get back grandpa's underwear. Yes, you read that correctly.
Lovingly hand-crafted textures, superb crosshatch-styled shading, and dynamic sound and text effects put you right in the middle of a graphic novel!
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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The art style and the gameplay are really great, but there are only six levels. And one is a kind of tutorial while another is a boss fight so there are actually four real levels. There are quite long though but I still finished the game in less than three hours even if I died a lot.
The replay value seems good, especially if you like explore and find all the hidden things in the levels. There are little bugs but they aren't game breaking so the only reason I don't give the game five star is its shortness.
It looks good, it has an interesting play style. But it also has its share of bugs (see-through textures, being able to stand in the air at places) and other quirks (jumping mechanic, the cursor for targeting the laser, although you do get somewhat used to that after a while) that pulls the rating down a bit.
I really enjoyed this game, it's one of the most original titles I've played in years. It has a fun presentation and a sense of style that really has no equal. However the game is only six hours long, and in those six hours the environment never change. There is one boss fight that is replayed several times throughout the game. It felt like the game was just starting to hit a groove when it ends. So that docks a star off the rating. The only other major issue I have with this game is towards the end the challenges shift towards precision platforming in an engine that is obviously not designed for precision platforming. Speaking of the engine, you can spend hours just mucking about in the first level, slicing away mountain tops to create a platforming playground. It's really quite an achievement when it works, and Black Pants Game Studios should be proud of their engine. I just wish there was more game to go with it.
I bought the games because of the interesting design of the world. It looks really bizarre, in a positive way.
And slicing/cutting stones is SO MUCH FUN! I spent over an hour (yes, 1 hour!) in the first level only to cut and destroy everything in this area. Unfortunately the game is too short. If the developer would make a map editor, that would improve the long-term motivation for this game.
And yes, the music is cool!
It's been a long time since I've seen such a great implemented platformer. The charm of this game is in its presentation, humor, and in the design choices which are prevalent through the entire game. It's a joy to experience this game, and every fan of indie games, especially games like Psychonauts, should support the effort put into this project.
Major Thumbs Up!
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