Posted on: October 15, 2015

Luckmann
Games: 128 Reviews: 59
Honestly speaking, not that great.
There's a lot that can be said about Age of Decadence. This is a game that really reaches for the stars. Unfortunately, it falls short, and have some truly glaring issues. You are often railroaded completely in conversations, and the options in quests are artificially and arbitrarily restricted based on seemingly random circumstances which are not hinted at or alluded to at all. Conversations vary between being open, and having you choose an outcome that you are forced to pursue, with no relation to the original topic or chosen conversation piece. For example, merely intimidating someone forces you down a path where you end up releasing him, rather than to carry out your assassination contract, with no hint at all that doing so would lead to that outcome. Another example is when you comment on someone's religious speech, which sets you on an irreversible path to argue against the man you're talking to, taking a solid political stance and forcing a Persuasion check - taking a position you might not even want to take; and if you fail, you lose reputation with one of the factions. This means that although the combat in the game is refresingly brutal and unforgiving, you will be reloading more due to frustration over such railroading. The manner in which you solve quests is similarly arbitrarily and randomly restricted. In one quest, you are given the option to impersonate a loremaster in order to infiltrate an Outpost. But when acquiring the loremaster garments at the market, you will be able to pursue a line of inquiry relating to who supplies food and wine to the outpost, and in the end, be able to poison the guards there. However, doing so locks you out of even attempting to sneak past the guards or impersonate the loremaster. The only way to resolve it is to fight, and that is a very bad option in this game. In context, this makes no sense, either and no explanation is given. There are also quite a lot of bugs, such as not being able to equip certain items.
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