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Teslagrad

in library

4/5

( 27 Reviews )

4

27 Reviews

English & 15 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
9.992.49
Lowest price in the last 30 days before discount: 2.49
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Teslagrad
Description
Teslagrad is a 2D puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. Gain new abilities to explore a non-linear world with more than 100 beautiful han...
Critics reviews
69 %
Recommend
Eurogamer
7/10
GamingTrend
95/100
God is a Geek
7/10
User reviews

4/5

( 27 Reviews )

4

27 Reviews

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Product details
2013, Rain Games, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, Dual Core 2GHz, 2 GB RAM, Hardware Accelerated Graphics with dedica...
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
6 h All Styles
Description
Teslagrad is a 2D puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. Gain new abilities to explore a non-linear world with more than 100 beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe.

You play as a young boy who suddenly finds himself embroiled in a long-forgotten conspiracy, involving the despotic king who has ruled the nation with an iron fist for several years. Jump into an outstanding adventure told through voiceless storytelling, writing your own part. Armed with ancient Teslamancer technology and your own ingenuity and creativity, your path lies through the decrepit Tesla Tower and beyond.
  • Complex puzzles! Put your sense of logic to the test and cleverly manipulate the world around you using electricity and magnetism, the lifeblood of the game. Puzzles will range from “pff, that wasn't so bad” to keyboard-smashing, controller-chewing frustration.
  • Explore! Make your way through rich 2D hand-drawn surroundings as you journey into — and beyond— Tesla Tower, picking up use amazing new items as you go.
  • Visual storytelling! Tired of all those words in your video games? Have no fear, Teslagrad features not a single snippet of text or squeak of dialogue. Everything is purely visual, and the entire story is told through what you see (and sometimes what you don't see).
  • Steampunk powered! Discover a dystopic and mind-blowing rainy-and-brainy setting, presenting a steampunk vision of an old Europe-inspired new world.
  • Old-school boss fights! Use your skills and wits to overcome the 5 incredible final bosses eager to demagnetize you.
  • No disruptions! That means no loading screens, no GUI, no cutscenes. Just the game and you.
  • Mesmerizing soundtrack! Awesome mix of classical orchestra, with a touch of Russian inspiration and a myriad of metal bits and electrical stuff.

©2013 Surprise Attack Pty Ltd

Goodies
artworks avatars wallpapers
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5 hMain
5.5 h Main + Sides
7 h Completionist
6 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2013-12-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
275 MB

Game features

Languages
English
audio
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Deutsch
audio
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español
audio
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français
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italiano
audio
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nederlands
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norsk
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polski
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português
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Português do Brasil
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slovenský
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Türkçe
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Српска
audio
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Українська
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русский
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中文(简体)
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User reviews
Overall most helpful review

Posted on: May 15, 2014

rob.liefeld

Verified owner

Games: 1345 Reviews: 78

Quite pretty, but infuriating

Maybe it wasn't such a hot idea playing this right after The Swapper. I was hoping for a puzzler with platforming elements, but instead, this is a HARDCORE platformer, with simple puzzles thrown in. That's not really a bad thing, just something to be clear about. The game itself is all about precision jumping, like any oldschool platformer, but the enjoyment factor is brought down by two big issues: Insane difficulty "curve", and floaty controls. The game shows no mercy, it doesn't give you any time to warm up, it throws you against nearly impossible odds very fast. Which would be easier to overcome, if the controls didn't feel kind of "off". I cannot describe better, that most of my gameplay consisted of me, furiously tapping the direction keys back and forth do make those jumps perfect ('case if they're not, you'll die). Yes, I play with the keyboard, I managed to finish the latest Rayman games with it, and had no problems at all. I heard, it might be better with a gamepad, but I'm not sure I'll get one just for this. To be honest, I often get back for more beating, when a game's as difficult as this, but at one (presumably early) point, I just decided to give it a longer rest. Probably wont finish it anytime soon. But it looks nice, I have to give it that.


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Posted on: November 15, 2014

shipstar

Verified owner

Games: 11 Reviews: 1

Decent puzzles, frustrating bosses

Like many of the other reviewers, I was drawn to Teslagrad by the interesting physics puzzles. I love Portal, The Swapper, and many other similar puzzle games, so I was excited for this one. The puzzles weren't bad, although I found myself dying more to floaty controls than not knowing what I needed to do. Especially frustrating were a few sections that you couldn't survive without playing them repeatedly, so you just needed to retry until you memorized the pattern and executed flawlessly. (Looking at you, floating up to the top of the castle through a laser grid.) The most frustrating part of the experience was definitely the boss fights. Most of them consisted of 90% boring mechanics, then one difficult-to-dodge instakill about 2 minutes in. If you get it, the boss fights are easy. If you don't, you've just wasted 2 minutes of your time. I wanted to love this game. The art style is great, the music is solid, the mechanics are clever. I beat it, but I feel pretty unsatisfied because of how obnoxious the final boss was. Play it if you love difficult platformers, but not if you love puzzle games. (Although I love Mega Man and Shovel Knight, so maybe that's not quite right either.)


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Posted on: December 17, 2013

volcom.461

Verified owner

Games: 1584 Reviews: 5

Great game

A great puzzle-plattformer. The elecricity (and other capabilities) makes for interesting puzzles, and it's interesting to explore the levels. When it comes to graphics and sound it's all good. Charming and functional! The controls are nice, even though I'm having some problems with my controller (XBOX360). I haven't looked too much into this yet, though. Extra credits to the boss fights.


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Posted on: January 2, 2014

gogplaya

Verified owner

Games: 700 Reviews: 14

Unique and imaginative!

Very nice game! Lots of puzzles and different bosses to defeat. Unique gameplay. The plot unravels in a thaetrical way together with the collection of cards(did't manage to collect them all though). Very nice graphics accompanied with atmospheric music that captures your imagination. The only reason i gave it a 4star is because with the keyboard the gameplay is rather difficult. Overall a very nice game and about 12 hours of gameplay!


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Posted on: June 16, 2020

NihilEiwar

Games: 389 Reviews: 2

Difficulty beyond enjoyment

This game has very nice visual style and game mechanics premises, however, the way the latter is executed leave a lot of frustration. The level of timing and precision needed to pass certain sections is unreasonably high making succeeding through them rather a result of luck and evoking nothing but relief when it's done. Boss battles are not as much difficult as they are unfair. As most of them go through multiple stages with no in-between checkpoints. but with distinct behaviour patterns for each, games makes you die and replay them from the start a lot just because you didn't know of the next stage specifics in advance. The most irritating part happened when I completed 90% of the game just to learn that I cannot proceed to the main boss because I haven't picked up enough collectables which appeared as optional and where nothing hinted their crucial role in the game progress. Essentially, the game forced you to backtrack and roam around the complete areas just because it wanted you to. I see no way how this was supposed to increase a player's enjoyment with the gaming process. There are zero adjustments to how relaxing you want your gaming experience to be. Alas, the abundance of frustrating parts cancels out the positive emotions of progression and exploration.


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