Posted on: February 20, 2019

MischiefMaker
Games: 818 Reviews: 66
Crimsonlands 2 - less is more
Although 10tons did several games between them, Tesla vs. Lovecraft is the first one that can be seen as a true sequel to Crimsonlands. Meaning you're facing such a massive crowd of monsters the DPS from your weaponry just isn't enough alone, you need to bob and weave through the scenery to survive and only by grabbing temporary powerups can you gain the necessary firepower to turn the tables temporarily. It's more exhilarating in practice than it sounds. You have a few more abilities than in Crimsonlands, namely a teleport dash and limited ammo secondary weapons, but the perk and weapon selection is much smaller and more focused. There are no longer any garbage weapons like the blowtorch or garbage perks. Less is more with this game. TvL is played out in distinct story levels with a (huge) set number of enemies to take out, destructible scenery, and bottomless chasms to tactically teleport over. Once the main map is over a new difficulty level, or "plane of existence" is unlocked. One thing that might be a negative for some players is the game has a workshop of unlockable permanent perks that require special crystals that can only be unlocked in serious numbers by finishing daily challenges that won't refresh for 24 hours. Another thing that's a slight disappointment is only one of the maps is used for endless survival mode, though it is probably their most complex map in the game. This is 10tons' best game to date and I easily recommend it.
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