Posted on: March 1, 2012

KainKlarden
Verified ownerGames: 767 Reviews: 59
Wrong Track
I called my Still Life opinion "Right Track". Still Life 1 was it - a step in the right direction after a slightly misguided Post Mortem. Right mixture of supernatural and realistic, mysterious and scary, thriller and a detective story. Still Life 2 throws it all out of the window. But, strangley, doesn't become a bad *game* with it. Let's be honest here: Still Life 2 has *nothing* to do with Post Mortem and Still Life 1. It has the same main character as the last game in name and likeness and even "finishes" the last game's story. But the likeness is only on the surface. Victoria is shoveled in a gritty Saw-like story and is different herself. The original game's story is resolved in the most disgraceful way possible, without much though given to who should be the villain and how it should be presented to player. However, despite being no longer a "classy" thriller, being closer to the more modern gore-shocker thrillers, Still Life 2 manages to be an adequate game. The story is not without twists, the gameplay has some rather neat tricks up the sleeve. It's rather good, albeit not very memorable. And this is exactly the game's problem. It's not bad enough to be simply dismissed, but not fun enough to be remembered. It's just adequate, but lacking the spark to make it something more than this. Something, Still Life 1 had.
Is this helpful to you?