Posted on: August 20, 2020

von_Hardenberg
Verified ownerGames: 601 Reviews: 17
A beautiful game about letting go...
Well, as a disclaimer: I haven't cried this much since watching "Grave of the Fireflies". This game will hit you in the feels, hard and repeatedly. At face value, it's a management game, not unlike Stardew Valley. You're Charon's holiday replacement, manage your little lot (in this case, a boat that slowly turns into a floating village), find new spirits to accompany you, run errands for them and keep them in good mood with decent meals and the occasional hug. Various chores are implemented in the form of small mini games, all of them entertaining without outstaying their welcome. Upgrades are pretty straightforward, and you can expect to get somewhere between 25-35 hours out of the game. Unlike Stardew Valley, the game has a definitive end, as have your relationships with the other spirits...they're coming to terms with their lives, the good and the (frequently) bad parts of it, and once they're ready to move on, you'll accompany them on their last journey. The characters are well written, their stories excellent, and quite a few of them hit a little too close for me. This isn't exactly a light-hearted game. It's a game about loss and coping with it, and both stories and writing reflect that. If you're an older gamer that already has lost loved ones, it can be pretty cathartic. Or, as in my case, if can make you reflect on the fact that you never got to say properly goodbye to them. I'll have to come to term with that before I can go myself. I just hope a get a guide like Stella (the protagonist) to help me along with that. And now excuse me. The air somehow seems full of freshly cut onion, and I still have to rate the game 5/5 before I close this review.
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