Posted on: September 19, 2019

FishSteak
Verified ownerGames: 517 Reviews: 8
Okay, but save system ruins it
Have been playing a few hours now, and though I'm enjoying most of the game, I can already see the seeds of me throwing up my hands in annoyance and quitting because of the save system. The game gives limited saves per mission system, like 3 or 4. What this means is that, because of the need to succeed at certain RNG rolls or lose a mission objective (or have a stealth mission go loud), you're going to be repeating the same things over and over... a lot. This is an unfortunate trend in games in the last decade. Guys, the rest of us are getting really annoyed at this. I'm middle-aged and I just don't have the time to play the same mission over and over -- I want to get through the game, and I don't want to do it on a gimped easy mode. I want to be able to play normal difficulty, and I want to have whether I can save, scum-save, whatever, be my choice. As it stands, it creates artificial difficulty -- gotta repeat 4 minutes of gameplay over and over and hope you get that RNG roll success in commanding a suspect to surrender, or have the next stage of the mission start without one of your guys getting killed. This is not like the old XCOMs, where you can just buy new guys easily. One of your guys dies, it really is a crimp to future play. I'll give this game a 4 if this annoying save-limitation feature is made optional. Otherwise, I suspect I'm going to just give up on it -- I just don't like repeating stuff. Maybe you like it, I don't.
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