Posted on: February 14, 2011

popov89
Games: 56 Reviews: 1
Four words
I Heard that, Curtis.
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ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY
This game is powered by ScummVM
Game length provided by HowLongToBeat
Posted on: February 14, 2011
popov89
Games: 56 Reviews: 1
Four words
I Heard that, Curtis.
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Posted on: March 2, 2010
SpiritMacardi
Verified ownerGames: 58 Reviews: 1
So Bad it's Good!
Let's get one thing straight, this game is awful. The acting is hammy, the special effects are cheezy, and most of the characters are completely unlikable. But at the same time, it's these things that make this game unintentionally hilarious. I can tell by the comments alone that I'm not the only person who bought this because of a certain Let's Play out there, and frankly that's the best reason to get this. Other than that, the best audiences for this game are people who enjoy B horror movies, or those who can get a group of friends together to make fun of the bad acting and ridiculous story. So in short, don't get this expecting a masterpiece of game design, because nothing could be further from the truth. However, if you can get into the right mindset, you'll be more than entertained.
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Posted on: May 4, 2012
tarantino696
Verified ownerGames: 16 Reviews: 1
DOS Release
Unfortunately gog.com decided to release the DOS version of the game. In comparision to the Windows release of the game, the DOS version works only with 256 colours and interlaced videos. That leads to a bad video quality with a very grainy image especially on bigger screens. The Windows release instead offers 16 bit colour scheme and a crispy clear image. I would really like to enjoy that classic of a game, but the lack of colour and a good resolution spoils the party. The unofficial "Squirt the Cat" patch, which should allow to install the Windows version of PG2 doesn't work with the gog.com version.
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Posted on: March 7, 2010
jtrippy
Verified ownerGames: 427 Reviews: 10
Worth a playthrough, if your expectations aren't too high
Surpassing my low expectations, Sierra delivers an enticing sci-fi/horror concept with intense and gritty scenes, some fun moments, and at times Hollywood-esque slasher suspense. Stepping in for Roberta Williams, writer Lorelei Shannon approaches the Phantasmagoria concept with unprecedented (and arguably unsurpassed) maturity. The game's subplots and secondary subject matter are nary seen in today's grittiest movies. Unlike the first game, Shannon doesn't approach the "Mature" rating like a novelty or a crude standard to be pushed for pushing's sake, but rather uses it as license to create dynamic characters who face real problems. The characters are portrayed in a remarkably lifelike fashion for the FMV subgenre, a style typically plagued by painful F-list performances and zero interactivity. The characters themselves are people you know in real life, not video game caricatures. The interface and puzzles are, by and large, simple and logical, and the game focuses more on main character Curtis Craig's internal problems rather than on exploration and puzzle solving. That said, the puzzles are either brain-numbingly simple or absurdly illogical. The TRUE puzzles, as opposed to other random clicking that results in a cinematic, are few and far between, and about half of them are guessing computer passwords. For a movie-based game, the locales are visually uninteresting and markedly unatmospheric. While the game's environment is a huge step up from the cheesy computer generated backdrops of the first entry, it doesn't make up for the fact that most of the scenery is recognizable as the hallways and storage closets of a cheap motel. Moreover, there are only about a half dozen locations in the game. This means virtually no exploration and lots of backtracking. While the characters are pretty intricate, the plot doesn't really unfold; rather, it's revealed through lots of reading of password-protected emails, which really takes the bite out of cinematic reveal. Just as well, the plot itself is pretty weak. You assume the role of an Average Joe with a troubled past working for a omnitechnoconglomerate that's, surprise surprise, covering up secret and illegal experimentation. A couple people get murdered, and just when a legitimate twist pops up involving the character's self-doubt about his own involvement, he unveils a half-baked paranormal plotline that's not worthy of the 2:00 PM Sci Fi Channel timeslot. Sufficed to say, without spoiling anything, it gets incredibly ludicrous toward the end (or ends, in this case -- you get a choice between two equally unsatisfying story conclusions). A Puzzle of Flesh is a great concept delivered with above-par acting for the genre and gritty maturity. If the main plot were more intricate, the puzzles more involved, and the scenery more visually interesting, Phantasmagoria 2 could have had a place in gaming history as the one that broke the mold and pushed the envelope for content maturity. As it is, it remains a playable made-for-TV movie. Hopefully someone will try to do this again with greater success, but for now A Puzzle of Flesh is a decent adventure game worth a playthrough for fans of the genre. Just don't expect too much.
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Posted on: September 26, 2010
Dalboz_of_Gurth
Verified ownerGames: 116 Reviews: 9
Not so cheesy ... really
From the “reviews” I read here and there, on gog.com and elsewhere, I was expecting a poor game and was pleasantly surprised by how much I enjoyed the game. The acting felt very real to me and I found myself becoming quickly immersed in the story and it characters. I was a little disappointed that Trevor didn't allow Curtis to kiss him, but I'm over it now. Others must have gotten the impression this game is cheesy but I have to question their own judgment. There are only two thing I didn't like. Firstly, the ending, which felt to me rushed. Secondly, and really more problematic ... some events in the game require that you accomplish tasks unnecessary for the progression of the game (such as flipping off your coworker or showing pictures to them). It would be nice if these tasks had been implemented as optional and possibly even some effect on the outcome of the story. I would say this game is pretty solid, so to speak, and for $5.99 you won't be losing much even you don't like it. It originally sold for $59.95!
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