Posted on: August 8, 2013

Overity
Games: 8 Reviews: 1
Innovative and addictive
Papers, Please is a real refreshment on today's game market. It has a realistic concept which puts the player in the role of an immigration officer on a border between two countries that just ended their six years’ war. The year is 1982 and everything in-game gives you that retro feeling of life in a communist, Russia-like country of Arstotzka. Your primary goal can be described as stamping "Denied" or "Approved" on peoples' passports. And you will do that all the time. But why is this a good thing? Because this game is so much more than a border control simulation. In order to finish the game, you will have to survive for one month, one level being one day. Surviving means earning enough money to support yourself and your family. You earn money by processing people. Various decisions which can affect your daily paycheck will arise from time to time. I was simply astonished when I had to choose between getting a penalty for letting someone with a good, believable story in the country and ruthlessly denying them for valid reasons. Many games offer a main choice of good guy - bad guy but in Papers, Please that choice has a strong point, it has a meaning. You can finish the game playing as a robot, doing the thing you are supposed to do. However, you will find yourself doing a good, humanly thing rather than the emotionless, but legal one. Five stars, no doubt.
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