The NORCO Act One is available here
NORCO is a Southern Gothic point & click narrative adventure that immerses the player in the sinking suburbs and verdant industrial swamps of a distorted South Louisiana. Your brother Blake has gone missing in the aftermath of your mother's death. In the h...
NORCO is a Southern Gothic point & click narrative adventure that immerses the player in the sinking suburbs and verdant industrial swamps of a distorted South Louisiana. Your brother Blake has gone missing in the aftermath of your mother's death. In the hopes of finding him, you must follow a fugitive security cyborg through the refineries, strip malls, and drainage ditches of suburban New Orleans.
Immerse yourself in a surreal and uncanny South Louisiana
NORCO’s painterly and cinematic pixel art draws the player into its quotidian sci-fi world of disappearing swamplands, labyrinthine oil refineries, and other landscapes inspired by the titular town of Norco, Louisiana and other parts of Greater New Orleans. Sink into the rich field recordings and sound design by fmAura and a driving, post-industrial electronic score from Gewgawly I.
Unravel a mystery in a world haunted by the past and threatened by the future
What starts as a straightforward search for your missing brother quickly spirals into a multigenerational mystery. The lines between salvation, memory, technology, and nature bleed together into a uniquely compelling, contemplative narrative rooted in Southern literature, pulp fiction, and point & click adventure games both classic and contemporary.
Explore alongside sharply drawn characters with deep roots, rich backstories, and complex motives
A chaotic bayou pirate, bar-stool private detective, escaped security android, and your stuffed childhood monkey will all offer assistance in an eroding and uncertain world. Solve puzzles, fight your way past corporate security goons, and infiltrate an influencer cult squatting an abandoned mall on the outskirts of New Orleans.
I'm not sure I have the vocabulary to adequately sum up my experience with Norco. Instead, I leave you with this:
Every once in a while, you come across a piece of art that permanently leaves a mark on you, alters you, becomes part of you. It can be a book, film, game, etc. Norco has left it's mark on me.
I loved this game. In terms of actual play, it is not much like classic LucasArts or Sierra adventure games. There aren't really puzzles per se, and it's pretty straightforward. However, the feeling of playing the game--the experience of the beautiful art and soundtrack, and the haunting writing--totally transported me back in time 30 years to those games I fell in love with. This game activated long dormant memories of how those games made me feel, and I'm just so happy to have played it.
The impeccable vibes and atmosphere, some really great writing and an intriguing, unique world made me finish it in one weekend. It's also beautiful and has an amazing score, which definitely helps.
The game's format didn't seem super promising at first but I ended up being super engaged. The art and the continuously odd, yet relatable atmosphere are impeccable. The characters immediately grew on me, as their dialogue is genuinely well-written. The story is fascinating and feels important (although I can't say I love the endings). This is an awesome example of magical realism.
Game's relatively short and super packed with its story beats and light puzzle mechanics. Some of the latter are very cool and creative, and I can't say I missed the harder puzzles of most adjacent games here. Nothing felt padded out. This just doesn't try to be a classic Point'n'Click that's heavily centers on item puzzles.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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