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Kholat

in library

3.4/5

( 23 Reviews )

3.4

23 Reviews

English & 13 more
19.9919.99
Why buy on GOG.COM?
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Kholat
Description
Narrated by one of the most popular British actors, Sean Bean, Kholat is an exploration adventure game with elements of horror, inspired by a true event known as the Dyatlov Pass incident – a mysterious death of nine Russian hikers, which led to countless, unconfirmed hypotheses. The player will...
Genre:
Critics reviews
28 %
Recommend
User reviews

3.4/5

( 23 Reviews )

3.4

23 Reviews

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Product details
2015, IMGN.PRO, ...
System requirements
Windows 7 / 8, Intel Core i3, 4 GB RAM, GeForce GTX 470, Version 10, 5 GB available space...
Time to beat
4 hMain
5.5 h Main + Sides
7 h Completionist
5 h All Styles
Description


Narrated by one of the most popular British actors, Sean Bean, Kholat is an exploration adventure game with elements of horror, inspired by a true event known as the Dyatlov Pass incident – a mysterious death of nine Russian hikers, which led to countless, unconfirmed hypotheses. The player will plunge directly into the boundless scenery of the inhospitable Ural Mountains with the task to find out what really happened. In the course of events, you may come across more speculations than expected...



Will you find the answer?
Will you get any closer to the truth?
Will you survive?


Dyatlov Pass incident was a real story that happened in winter of 1959. Nine skilled alpinists went for a trip to the northern part of Ural Mountains, which ended fatally. Bodies of expedition's crew were found scattered on slope of Kholat Syakhl.

Russian investigators closed the case stating that "a compelling unknown force" had caused the deaths.

More information about Dyatlov Pass Incident can be found at: http://en.wikipedia.org/wiki/Dyatlov_Pass_incident



Features:
  • stunning art design
  • immersive exploration experience
  • sophisticated music and sounds
  • chilling atmosphere and tension
  • self made story inspired by true events
  • main storyline and a lot of background plot to be discovered by players
  • non-linear open world
  • in-game navigation by map and compass
  • powered by Unreal Engine 4
  • challenging exploration
  • estimated game length: 4 - 6 hours
  • stunning art design
  • immersive exploration experience
  • sophisticated music and sounds
  • chilling atmosphere and tension
  • self made story inspired by true events
  • main storyline and a lot of background plot to be discovered by players
  • non-linear open world
  • in-game navigation by map and compass
  • powered by Unreal Engine 4
  • challenging exploration
  • estimated game length: 4 - 6 hours

© 2015 IMGN.PRO with it’s headquarter in Bielsko Biała, Poland. All rights reserved. Kholat, the Kholat Logo, IMGN.PRO and the IMGN.PRO Logo are among the trademarks of Imagination s.c. All trademarks are property of their rightful owners.

Goodies
comic (7 pages) (English) comic (7 pages) (Polish) soundtrack (MP3) soundtrack (FLAC) map poster Postcards
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
4 hMain
5.5 h Main + Sides
7 h Completionist
5 h All Styles
Game details
Genre:
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2015-06-09T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Company:
Size:
3.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
magyar
audio
text
polski
audio
text
português
audio
text
Türkçe
audio
text
český
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
한국어
audio
text
Critics reviews
61
Top Critic Average
28 %
Critics Recommend
OpenCritic Rating

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User reviews
Overall most helpful review

Posted on: June 17, 2015

GilesHabibula

Verified owner

Games: 1339 Reviews: 9

Very cool

If you can accept "Kholat" as more of an experience rather than a game, you'll enjoy it. It's not quite a walking simulator, as there are some gaming elements. You'll be avoiding malevolent entities, running from them, piecing together the story by picking up notes, and trying not to get lost by using your compass and map. This map reading is a challenge, as it does not show you where you are. You need to figure it out based on the fact that it does show you where all of the notes you picked up are. From there, you use deduction based on your compass. I'm getting creeped out in this game. Its atmosphere is spot-on. There are certain things you need to do, however you can explore as much as you like, and I got lost a few times. The graphics use Unreal Engine 4, and look spectacular. It runs well, and the controls are tight. Enjoyable and spooky game.


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Posted on: October 30, 2016

hhiker.geo

Verified owner

Games: 353 Reviews: 1

Slow-burn treat for forest people

"Kholat" is not for everybody. I've seen many dismiss it as a mere walking simulator; indeed, your direct interaction is limited to moving about and pressing a key to collect clues. But if you take joy in meandering about the woods, observing, speculating, and paying attention to obscure details, you might be in for a treat. You'll be advancing at your own pace and direction with no explicit orders; you'll only receive a map and some coordinates. You'll have to actually read the map - the game doesn't mark your position, only the landmarks as you uncover them. If you find most of the notes and articles spread all over the land (keep your eyes open for coordinates scribbled on terrain for more clue locations), the contextual info will be just enough to piece together the story. Recognition & nostalgia bonus for people of Finno-Ugrian kin and/or post-Soviet background.


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Posted on: May 21, 2016

MFfromHell

Games: 173 Reviews: 1

A haunting experience

The atmoshpere in Kholat is simply amazing, which most who have played this game probably will attest to. What adds to this is the feeling of a constant, looming threat. The lighting, music, weather effects and ambience all work together to form an ever present feeling of dread. These are also the factors that Kholat rely and ride on. The story sometimes feels formulaic and unnecessarily convoluted. I like a game where you have to figure things out for yourself, but here you never feel that you get the answers you were promised to the question "What really happened in Dyatlov Pass?" Kholat can probably be considered a walking simulator, even though you get things to do and threats to avoid. What really heightens the level of realism is the fact that you get a compass and a map, but have to figure out where on the map you are for yourself. I.e. you can easily get lost while exploring the open game world. All in all, Kholat is a fascinating game where the atmosphere and environment makes up for the lack of interesting story.


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Posted on: August 15, 2021

Yffisch

Verified owner

Games: 522 Reviews: 55

I enjoyed it a lot

This took me 7 hours and 47 minutes to finish. It was super atmospheric and I was scared most of the time. I really enjoyed just walking around feeling lonely in these mountains. And sometimes after only trees, snow and rocks, you saw something interesting and it all got more exciting. However, one thing that really annoyed me was the balance between daylight and night. Act 1 was my favorite with that beautiful looking train station and that lovely singing. It really made me want to keep playing the game immediately. Then it was all night the rest of the game. I was really looking forward to see the daylight again at some point, but noo. The compass was a bit hard to read at first, but it also felt quite realistic. I got used to it after a while. I did not totally get the whole plot though, but I suppose that was the point with the game. I would have put 5 stars if it was a bit longer + some more daylight and maybe a proper outro with some more explanation of the story and maybe some more time on that train station. But yeah, it's a good game for sure. I've never seen anything like this before.


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Posted on: April 22, 2018

Roisack

Verified owner

Games: Reviews: 21

Good looking, decent poetry, walking sim

Graphics artists got together and decided to create a game about a historical mystery. They got started on a visually impressive game, and at some point had a meeting where they realized they are making a video game and there's nothing to play in what they've created so far. They added monsters that didn't really do anything but occasionally require the player the press the sprint button for a couple of seconds or die and have to re-trek all the way to the monster location. There is no story, but only segments of aristic poetry that tries hard to ask big questions about fear, but ultimately is incoherent rambling without focus. The usage of the map and compass was great and I hoped the game was entirely like this with none of the monster nonsense. I only wish there was some sort of reward for finding the locations on the map instead of getting more writing that didn't matter at all. The game was probably going to be a horror game, but there really wasn't anything to be afraid of: The monsters were shown early in the game and were mostly annoying. The only remotely scary aspect of the game were the sudden jumpscare soundtrack pieces that occasionally play for seemingly no reason, unless I missed something going on somewhere I was supposed to look.


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