Posted on: May 31, 2016

vladimir1986
Verified ownerGames: 595 Reviews: 17
Could do with bigger maps!
Caesar IV solves the main problem of Caesar III (stupid walker mechanics) and lets you be much more creative.... to a certain extent. This is the first game where I had problems finishing the tutorial: Finding it hard. Was it because of its complex mechanics and challenging gameplay? Well, no.... It is because buildings are huge, maps tiny (and let's say 60% of maps by average have obstacles that won't allow you to build on it). To make it worse they didn't implement Caesar's II and I province mechanics, so your tiny, mostly useless map will have to deal with services, housing, industry, military and storage. Caesar III was not a strategy game, it was a puzzle game where you had to try maximizing your stupid walkers. Caesar IV is another puzzle, but more of the tetris type, where you have to sweat and fight for every inch of the map so you can fit that last building you desperately need.... most of the times after bulldozng an important area of your city on the process
Is this helpful to you?