After a five year manhunt for the elusive Dr. Goldfire, the search has ended. The trail has led Blake to the planet Selon, and to the abandoned STAR Institute Training Complex. If the reports are correct, then Dr. Goldfire is alive and has once again created a fiendish army of evil mutants. Blake is...
After a five year manhunt for the elusive Dr. Goldfire, the search has ended. The trail has led Blake to the planet Selon, and to the abandoned STAR Institute Training Complex. If the reports are correct, then Dr. Goldfire is alive and has once again created a fiendish army of evil mutants. Blake is going to need all his wits, skill, and the best firepower money can buy to put an end to Goldfire's plans. He must use all his resources to destroy the good Doctor before he can unleash his new army on the universe.
Once again, British Intelligence agent Blake Stone will find himself in a life or death struggle to determine humanity's future. Up against absurd odds and the largest assortment of hideous creatures and armed guards ever amassed, Blake embarks upon his most dangerous mission ever, classified: Planet Strike!
A classic shooter created using the Wolfenstein 3D engine
A map selector that allows you to go back and forth between levels and beat your high score
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
One of the last games released that used the Wolf3D Engine. The problem is that being a 1994 release, BS: Planet Strike brings nothing new to the table. You are doing the same thing you've done in Wolf3D and Blake Stone: Aliens of the Gold. In fact, many enemies and weapons from the first BS are reused here. You get a bad sense of Deja Vu as you traverse 20 short maps of Planet Strike, because each level looks and feels very similar to the levels in BS. In fact, some levels feature slightly worse level design than the original. Musically, there are some cool tracks here, and the sound FX are decent enough. I don't know, if you've played every other Dos FPS shooter, you may wanna try this. Otherwise, stick to them for now.
Map 8 is broken and can't be completed without cheating. This was first reported on the GOG forum ten years ago, and the issue still exists. Play Aliens of Gold instead.
In my review of Blake Stone Aliens of Gold, I incorrectly mentioned that it was released shortly, Doom II. A forum member pointed out correctly that Aliens of Gold had been released exactly one week after Doom I came out. Thanks for your correction. Probably i got the dates of Aliens of Gold and its expansion pack Planet Strike flipped. In any case, the expansion pack to Aliens of Gold, Planet strike did come out shortly after Doom II, about 2 weeks after. By that time, Doom II was the hot killer app to push the graphical power of everyone's 486 computers, and by then Blake Stone with its grid-like maze levels was already a year old and mostly long forgotten by the players. Pity that back then too, brand new graphical effects were the main driving reason to buy games too.
Planet Strike brought additional action-filled, puzzle solving levels to the original game. As many have pointed out, in this expansion you actually get to fight Dr. Goldfire. Many of the features of the original game are still here, like the awesome menu-driven map selector, which allows you to go back and forth between levels, backtracking on some if necessary (something Doom II was not capable of doing). The friendly and not so friendly NPCs are there too, some providing you useful items like food tokens that can be used to buy food to regain your health at food stations, sort of like the medic stations in Half life. Some visual effects like fog were added too, as well as moving pillars which acted like doors.
Some may say by now that I dont like Doom II for taking the spotlight away from Blake Stone. I like Doom II. It was an awesome action game. It did that very well. But Blake Stone is an action game too, and more. It provided the blueprint which Rogue and Valve used to draft their classic games Strife and Half life respectively. With updated technology of course. Thats the entire point of this review.
As an extra commentary and info related to this game, there was a remake of the original Blake Stone levels made for Rise of the Triad released some time back, as some sort of tribute to this underappreciated classic game. It was included in one of the ROTT packs released as freeware. Like most old era games, it's so light in the bytesize area, that you might want to take your GOG version of Blake Stone with you when traveling. This week, john carmack re-released Wolfenstein 3D, the game whose engine powers Blake Stone, for mobile platforms. One can hope that Apogee might do the same for Blake Stone. In the meantime, theres the very cool mobile platform dosbox ports.
Blake Stone: Planet Strike is not a bad shooter at all. It improves some of the lacks from the previous game and add new features (such as the new weapons). But games like Wolfenstein 3D (1992), Doom (1993) or Heretic (1994) - Planet Strike was released in 1994 as well - make it looks dated and worse than it really is. Don't misunderstand me though, I'm not saying BS: Planet Strike is a bad game, is still really enjoyable, but there are many other old shooters better than this on GOG.
If you refer to my previous review on Blake Stone Aliens of Gold, you will find that was my first FPS game I ever played. This one was remarkably different, but keeping the same style as the first Blake Stone game. It had a lot of new improvements, such as adding new weapons, instead of getting a red keycard to exit the level you had to blow up the power conduit that would open the gate. The atmosphere had also dramatically changed, adding a sort of fog-like effect to the aging Wolf3D engine. A must buy if you loved the first Blake Stone, and also Wolf3D!
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